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[MIRROR] Enable mech logging by default #2717

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merged 1 commit into from
Apr 5, 2024
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Mirrored on Nova: NovaSector/NovaSector#1763
Original PR: tgstation/tgstation#82299

About The Pull Request

Enables mech logging by default- this wasn't enabled by default when it was first introduced 6 years ago. These logfiles are tiny(In 1 terry round: 2kb mecha, 350kb game.txt), there is no reason to not have this enabled by default.

Changelog

🆑 Cyprex
config: mech logging is now on by default. Existing config setups will not mirror this change.
/:cl:

* Enable mech logging by default (#82299)

## About The Pull Request

Enables mech logging by default- this wasn't enabled by default when it
was first introduced 6 years ago. These logfiles are tiny(In 1 terry
round: 2kb mecha, 350kb game.txt), there is no reason to not have this
enabled by default.

## Changelog
:cl:
config: mech logging is now on by default. Existing config setups will
not mirror this change.
/:cl:

* Enable mech logging by default

---------

Co-authored-by: Cyprex <[email protected]>
@github-actions github-actions bot added the Config label Apr 3, 2024
@Iajret Iajret merged commit 37ae2ec into master Apr 5, 2024
24 checks passed
AnywayFarus added a commit that referenced this pull request Apr 5, 2024
@Iajret Iajret deleted the upstream-mirror-1763 branch April 5, 2024 13:24
Iajret pushed a commit that referenced this pull request May 29, 2024
* Make Watcher Wreath Bounties Completable (#83523)

## About The Pull Request
Initial PR here: NovaSector/NovaSector#2694

This is a proposed fix for an issue reported downstream on
NovaSector/NovaSector#2198 and requested to be
put upstream where watcher wreath bounties were not accepting the items
they state they want. The root of the issue seemed to be the FALSE flags
attached to the wanted_types. include_subtypes can be used for what
might have been the intended effect of having only ice wreaths for the
ice bounty and normal wreaths for the normal bounty.

## Why It's Good For The Game
This bug would prevent someone from being able to do any bounties until
the 5 minute timer to refresh the bounty options passed. Less wait time
on undoable tasks means more time spent interacting with the round.

## Changelog
:cl:
fix: fixed watcher wreath bounties being incompletable
/:cl:

* Make Watcher Wreath Bounties Completable

---------

Co-authored-by: FearfulFurnishing <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
ReezeBL pushed a commit that referenced this pull request May 29, 2024
* Make Watcher Wreath Bounties Completable (#83523)

## About The Pull Request
Initial PR here: NovaSector/NovaSector#2694

This is a proposed fix for an issue reported downstream on
NovaSector/NovaSector#2198 and requested to be
put upstream where watcher wreath bounties were not accepting the items
they state they want. The root of the issue seemed to be the FALSE flags
attached to the wanted_types. include_subtypes can be used for what
might have been the intended effect of having only ice wreaths for the
ice bounty and normal wreaths for the normal bounty.

## Why It's Good For The Game
This bug would prevent someone from being able to do any bounties until
the 5 minute timer to refresh the bounty options passed. Less wait time
on undoable tasks means more time spent interacting with the round.

## Changelog
:cl:
fix: fixed watcher wreath bounties being incompletable
/:cl:

* Make Watcher Wreath Bounties Completable

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: FearfulFurnishing <[email protected]>
Co-authored-by: NovaBot13 <[email protected]>
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3 participants