[MIRROR] Power related fixes for flatpacked stirlings, ore thumpers and both sizes of station batteries #2668
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Original PR: NovaSector/NovaSector#1722
About The Pull Request
I don't know why we should convert POWER to ENERGY to get correct amount of POWER in powernet. But it is what it is. Now sitrlings produce twice as much power and could do it's work in a new dark age of 1 MW loads of cell chargers.
Same problem happened to ore thumpers. Free ore is ended, they are once again eating theirs 50 kW as their description saying.
And while i'm at it, i have changed some plain numbers to TG defines increasing capacity of both flatpack SMESes. They are now back in line with regular SMESes: 15% for small battery and 2x for large.
Power generation machinery got their description changed slightly by adding new
display_power
proc. Nothing visually changed, but it is nice to have it this way.How This Contributes To The Nova Sector Roleplay Experience
Another fix for NovaSector/NovaSector#1678
Proof of Testing
Screenshots/Videos
Changelog
🆑 Iajret
fix: fixed stirlings outputting only half the power they show on display
fix: fixed thumpers consuming half as much power as they need
code: some or even all colony machinery should be dependent on TG defines for power
/:cl: