[MIRROR] Fixes spurious CI failures from museum ash spawns (for real this time) #2162
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Mirrored on Nova: NovaSector/NovaSector#1174
Original PR: tgstation/tgstation#81690
About The Pull Request
I saw this runtime again despite thinking I fixed it and then realized I needed to be calling
ispath()
since we are not working with an instantiated object with these lists. OopsWhy It's Good For The Game
Working code is good
Changelog
Nothing player facing