[MIRROR] bodytypes to do with body shape and sprite handling have their own var #2130
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Mirrored on Nova: NovaSector/NovaSector#1125
Original PR: tgstation/tgstation#81590
About The Pull Request
Bodytypes like BODYTYPE_HUMANOID, BODYTYPE_MONKEY, etc that have to do with the shape of a human body and sprite handling, now have their own "bodyshape" var instead of being in bodytype along with stuff like BODYTYPE_ORGANIC, BODYTYPE_ROBOTIC; which have nothing to do with shapes and sprites
Why It's Good For The Game
the way these are used in the code is totally different to BODYTYPE_ROBOTIC, which determine whether you can heal a limb with medicine etc.
Changelog
🆑 13spacemen
refactor: Bodytypes to do with character sprite shape now have their own bodyshape var, all sprite handling is done with bodyshape and not bodytype anymore
/:cl: