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Default rev deconvertion feature #2116

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merged 1 commit into from
Feb 26, 2024

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@SSensum SSensum commented Feb 25, 2024

О Pull Request

Этот ПР добавит деконверт дефолтной ревы через ActiviZero2000

Как это может улучшит/повлиять на игровой процесс/ролевую игру

Увидел как в раунде спавнят дефолтную реву и ужаснулся тому, что единственная альтернатива майндшилду - это забивание головы ревера.

Я думаю, что нам стоит иметь альтернативный и более гуманный способ деконвертить обычную реву.

Changelog

🆑
add: Added new, more humane way to deconvert default revs via ActiviZero2000.
/:cl:

@Iajret Iajret merged commit 1d15845 into Fluffy-Frontier:master Feb 26, 2024
24 checks passed
AnywayFarus added a commit that referenced this pull request Feb 26, 2024
Iajret added a commit that referenced this pull request Apr 21, 2024
…ointer (#2116)

* Arcmining QoL: GPS component to scanned vents and vent(pin)pointer (#82724)

## About The Pull Request
Scanning ore vents will now tag them on GPS so you can find them easily
when you are prepared (and remove them when they are tapped). Also adds
special pinpointer to help with finding unscanned vents in a first
place. And adds missing uranium overlays for scanned vents. Because why
not.
<details>


![image](https://github.com/tgstation/tgstation/assets/8430839/d13df20f-79c0-46a7-a602-81c630309a2d)


![image](https://github.com/tgstation/tgstation/assets/8430839/72690bec-dffd-41a8-8a5e-1ceb7ae182d0)
</details>

## Why It's Good For The Game
While looking at mineral density to find vents is somewhat fun and
entertaining, having some sort of upgrade to make finding them easier
adds a bit of a progression. Also re-finding already scanned vents can
be a bit annoying. You need to fill your backpacks with GPSs and tag
them manually. It is also inconsistent with geysers that are added to
positioning after you scan them. And with tendrils, which are always
visible.
## Changelog
:cl:
add: added ventpointer that points toward nearby ore vents and can be
bought with mining points
balance: scanned ore vents can now be found with GPS
fix: fixed ore vents missing overlay icon for uranium
/:cl:

* Arcmining QoL: GPS component to scanned vents and vent(pin)pointer

---------

Co-authored-by: Iajret <[email protected]>
ReezeBL pushed a commit that referenced this pull request Apr 22, 2024
…ointer (#2116) (#3003)

* Arcmining QoL: GPS component to scanned vents and vent(pin)pointer (#82724)

## About The Pull Request
Scanning ore vents will now tag them on GPS so you can find them easily
when you are prepared (and remove them when they are tapped). Also adds
special pinpointer to help with finding unscanned vents in a first
place. And adds missing uranium overlays for scanned vents. Because why
not.
<details>


![image](https://github.com/tgstation/tgstation/assets/8430839/d13df20f-79c0-46a7-a602-81c630309a2d)


![image](https://github.com/tgstation/tgstation/assets/8430839/72690bec-dffd-41a8-8a5e-1ceb7ae182d0)
</details>

## Why It's Good For The Game
While looking at mineral density to find vents is somewhat fun and
entertaining, having some sort of upgrade to make finding them easier
adds a bit of a progression. Also re-finding already scanned vents can
be a bit annoying. You need to fill your backpacks with GPSs and tag
them manually. It is also inconsistent with geysers that are added to
positioning after you scan them. And with tendrils, which are always
visible.
## Changelog
:cl:
add: added ventpointer that points toward nearby ore vents and can be
bought with mining points
balance: scanned ore vents can now be found with GPS
fix: fixed ore vents missing overlay icon for uranium
/:cl:

* Arcmining QoL: GPS component to scanned vents and vent(pin)pointer

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: Iajret <[email protected]>
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2 participants