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[MIRROR] Removes Device.dmi overrides (Updates T-Ray, Geiger Counter, and Anayzer sprites) #1712

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merged 1 commit into from
Jan 26, 2024

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Original PR: NovaSector/NovaSector#553

About The Pull Request

TG updated these a while ago and we've had them overridden for forever :(

Note: the Analyzer sprites are still in in case it's decided TGs aren't wanted since they're not the best for color-identity... if the change is fine tell me before merge so I can delete those please 🙏

(Also removed all the no-longer-true comments saying stuff is overridden. And added spaces...)

How This Contributes To The Nova Sector Roleplay Experience

Sprite updates yahoo we love upstream parity

Proof of Testing

Screenshots/Videos

image
T-Ray, Analyzer (normal, ranged, hilberts), and Geiger Counter

Changelog

🆑 OrionTheFox
image: the T-Ray Scanner, Geiger Counter, and Gas Analyzer have been resprited (by TG)!
/:cl:

…zer sprites) (#553)

* remove overrides (except for EMPnade and Multitool)

* remove comments from stuff that just isnt overridden anywhere

also: spaces!

* move override we intend to keep to master icon files
@Iajret Iajret merged commit 0683931 into master Jan 26, 2024
23 checks passed
@Iajret Iajret deleted the upstream-mirror-553 branch January 26, 2024 23:06
AnywayFarus added a commit that referenced this pull request Jan 26, 2024
Iajret pushed a commit that referenced this pull request Mar 30, 2024
…you have access) (#1712)

* Bumping into a door in a stealth implant opens the door (if you have access) (#82224)

## About The Pull Request
Bumping into a door in a stealth implant opens the door (if you have
access)
## Why It's Good For The Game

![image](https://github.com/tgstation/tgstation/assets/66163761/d00bf8b6-5a60-4c64-8035-27c400b1960d)
Reduces jank by allowing stealth boxes to open doors.
## Changelog
:cl:
qol: You can now open airlocks (That you have access to) while inside a
stealth implant box
/:cl:

---------

Co-authored-by: san7890 <[email protected]>

* Bumping into a door in a stealth implant opens the door (if you have access)

---------

Co-authored-by: Xander3359 <[email protected]>
Co-authored-by: san7890 <[email protected]>
ReezeBL pushed a commit that referenced this pull request Mar 30, 2024
…you have access) (#1712) (#2656)

* Bumping into a door in a stealth implant opens the door (if you have access) (#82224)

## About The Pull Request
Bumping into a door in a stealth implant opens the door (if you have
access)
## Why It's Good For The Game

![image](https://github.com/tgstation/tgstation/assets/66163761/d00bf8b6-5a60-4c64-8035-27c400b1960d)
Reduces jank by allowing stealth boxes to open doors.
## Changelog
:cl:
qol: You can now open airlocks (That you have access to) while inside a
stealth implant box
/:cl:

---------



* Bumping into a door in a stealth implant opens the door (if you have access)

---------

Co-authored-by: NovaBot <[email protected]>
Co-authored-by: Xander3359 <[email protected]>
Co-authored-by: san7890 <[email protected]>
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3 participants