[MIRROR] Reworks morgue trays. Freezers and morgue trays now have their own internal air. Organs no longer take damage when below freezing temperatures. #1097
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Mirrored on Skyrat: Skyrat-SS13/Skyrat-tg#25579
Original PR: tgstation/tgstation#80219
About The Pull Request
Morgue trays will now appear green if there's a revivable person within the morgue tray with a key/ghost attached. They will make periodic beeps every minute, which can be turned off.
Morgue trays and freezers now have an internal gasmix which automatically cools down to -60 celsius degrees. As a result of this, organs will not take damage when temperatures are below 0 celsius degrees.
If an organ is within a carbon, it will take from the carbon's body temperature instead of the external temperature. This means that if they are covered in insulating wear, organs can still take damage if in a freezer or morgue since their body temperature won't decrease immediately.
Why It's Good For The Game
Morgue trays are in a somewhat bad place with how they require you to stay in your body if you are revivable so that they appear green. This changes that. They're also supposed to preserve organs but they fail at doing that, so organ preservation has been overhauled completely to be more interesting.
Changelog
🆑 Watermelon914
balance: Organs can now be preserved by putting them in freezing temperatures.
balance: Morgue trays and freezers will now cool down the contents placed inside of them.
balance: Morgue trays will now properly display if someone stored within them is revivable and make periodic beeps every minute.
/:cl: