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[SEMI-MODULAR] [READY] Port Tarkon Redone: Nova Edition. (#1731)
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* 1.0.0 - Port Tarkon 3: Nova Edition.

* 1.0.1 - I did a goof on porting.

* 1.1.0 WORKING XENOBIO CAM

* 1.1.1 Makes Cam Work

* Fixes for what i feel needs fixed.

* 1.2.1 - clang

* 1.2.2 - There's no more chips, hundreds shall starve

* 1.2.3 - pipe cleanup + whoops that shouldn't be there.

* 1.2.4 - I lub confleects

* 1.3.0 - dont kark it gitweb i beg of you



* 1.3.1 - Removed Redundancy. Also that other warning isn't my fault.

* 1.4.0 - path correction + fluff readability

* 1.4.1 - butchering manifest documentation

* 1.4.2 - in-hands, missed documentations, and maybe(?) rcd addressing?

* 1.4.3 - the map too

* 1.5.0 - RCD changes, Inhand RCD sprites

* I LUB CONFLEECTS

* Did i mention i love conflicts?

* 1.5.1 woops

* 1.5.2 - synth trauma kit and xenobio monkey cubes

* 1.6.0 - WE SLIPPED FROM FULL MODULARITY

* 1.6.1 - Remove BSMiner, Embrace tubthumping

* 1.6.2 - TEG circuit boards. They should be able to print more.

* 1.6.3 - BRAIN HURTY SHUT UP

---------

Co-authored-by: Zenitheevee <[email protected]>
Co-authored-by: Bloop <[email protected]>
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3 people authored Jan 28, 2024
1 parent b1a7972 commit fa35254
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Showing 57 changed files with 15,438 additions and 61,179 deletions.
16,172 changes: 11,787 additions & 4,385 deletions _maps/RandomRuins/SpaceRuins/nova/port_tarkon.dmm

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296 changes: 296 additions & 0 deletions _maps/RandomRuins/SpaceRuins/nova/port_tarkon/cargo_secure.dmm
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