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[MIRROR] [MODULAR] Adds an entirely new map to Nova's roster: Ourobor…
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…os! (#2882)

* [MODULAR] Adds an entirely new map to Nova's roster: Ouroboros! (#773)

* porting over from previous codebase

yabba dabba dooooo

* removes duplicated pipe

* why is that var there

* restyle of department guard rooms

* minor map tweaks + ore vent integration

* Making the linters smile

* fixes runtimes

* minor map changes and fixes

* improves the library

on SylvetteSylph's request

* re: library edits

* Re: re: library edits

* the AI doesn't want you to know this but you're allowed to go to the bathroom without it knowing about that

* cutely covers your station with intercoms

* armory fix

* moved asteroid_moon.dm to module file

* fixes paths

* Changes cameras to cover spots

* expands chemistry

* changes to chemistry and small fixes

* adds a disposals bin

oops

* minor changes to layout

* various misc changes to the overall layout

public mining, some spots

* fixes a few missing areas

* critique changes on medical + touchups

* improves cargo upper deck after comments

* minor layout changes

* atmos whoopsie

* removes public spa & barber's hotspring tiles

Noticed they gave a mood bonus - swapped to regular pool tiles with water

* changes to ordinance

* small changes

* quick little final fixes before playtest

* even more final fixes

* final changes 2

* various live fixes reaction

* paramed staircase fix

* paramedic dispatch apc cable fix

* big variety of fixes and changes

* fixes disposals

* even more fixes oh my jode

* bunch of fixes

* slightly expands robotics

* final commits for the night

it is 12:04am

* i may have lied

not the final

* final final changes 2 final

* truly

* minor robotics change

* the estrogen update

* It's Map Rename Time!

* minor spelling mistake

* unticked tock

* minor changes

* a big bundle of player-reported fixes

<3

* oopsies

* fixes missing pipe

* Modifies some atmos pipes

* changes to spaceloop

* fixes pipes that are too dumb

* the pipes the pipes the pipes the pipes the pipes

* changes bridge layout slightly

* Changes to cargo layout

* various changes and fixes

* makes robotics look less weird + hop office sizeup

* Slight swaps

* fixes piggy bank

* small fixes

* Various fixes

* more fixes!

* minor fixes and changes

* more minor fixes

* Various improvements

* a fair few more changes

* changes to SMES

* adds whiteship dock

* Changes glass tiles to plating in engi

* a LOT of (small) changes

* more changes

* more more changes

* improved connection via wires

* Update maps.txt

---------

Co-authored-by: Zydras <[email protected]>
Co-authored-by: Iajret <[email protected]>
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3 people authored Apr 15, 2024
1 parent ca79d40 commit f54ab8a
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1 change: 1 addition & 0 deletions _maps/_basemap.dm
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@
// NOVA EDIT ADDITON START - Compiling our modular maps too!
#include "map_files\VoidRaptor\VoidRaptor.dmm"
#include "map_files\NSVBlueshift\Blueshift.dmm"
#include "map_files\Ouroboros\Ouroboros.dmm"
// NOVA EDIT END

#ifdef CIBUILDING
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