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[MIRROR] fixes jps mobs occasioanlly pathing forever (#2205)
* fixes jps mobs occasioanlly pathing forever (#82874) ## About The Pull Request if MOVELOOP_NOT_READY gets passed once through the signal (which can be often), the failure increments gets reset back to 0 and starts counting again. this can cause the increments to never reach the max failure threshold so itll keep checking forever. i saw some mobs get stuck trying to reach an unreachable target because of this ## Why It's Good For The Game fixes mobs getting stuck trying to reach something unreachable ## Changelog :cl: fix: fixes mobs getting stuck trying to reach something unreachable /:cl: * fixes jps mobs occasioanlly pathing forever --------- Co-authored-by: Ben10Omintrix <[email protected]>
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