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[MISSED MIRROR] Hub Entry shows Next Map and Shuttle Time, removes Al…
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…ert (#1466)

* Hub Entry shows Next Map and Shuttle Time, removes Alert (#80705)

## About The Pull Request
If there is a next map and if shuttle is called, show them in the hub
entry

Removes the alert from the hub entry cuz it's useless, 99% of the time
it's blue, generally not useful to those in the hub
## Why It's Good For The Game
More info is good, so players know "ok round's about to end i'll join
up"
Or if players dislike a certain map like Birdshot/Northstar, they may
join up and play anyway since they can see "alright Meta's coming up
soon so i might as well jump in"
## Changelog
:cl:
qol: The hub entry shows the next map and shuttle time, and no longer
shows the alert
/:cl:

* Update world.dm

---------

Co-authored-by: Bloop <[email protected]>
Co-authored-by: 13spacemen <[email protected]>
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3 people authored Jan 6, 2024
1 parent cec058a commit b7cc21a
Showing 1 changed file with 3 additions and 4 deletions.
7 changes: 3 additions & 4 deletions code/game/world.dm
Original file line number Diff line number Diff line change
Expand Up @@ -348,7 +348,7 @@ GLOBAL_VAR(restart_counter)
auxcleanup()
. = ..()

/* NOVA EDIT REMOVAL - OVERRIDEN
/* NOVA EDIT REMOVAL - OVERRIDDEN
/world/proc/update_status()
var/list/features = list()
Expand Down Expand Up @@ -386,9 +386,8 @@ GLOBAL_VAR(restart_counter)
new_status += " | Shuttle: <b>[SSshuttle.emergency.getModeStr()] [SSshuttle.emergency.getTimerStr()]</b>"
if(SSmapping.config)
new_status += "<br>Map: <b>[SSmapping.config.map_path == CUSTOM_MAP_PATH ? "Uncharted Territory" : SSmapping.config.map_name]</b>"
var/alert_text = SSsecurity_level.get_current_level_as_text()
if(alert_text)
new_status += "<br>Alert: <b>[capitalize(alert_text)]</b>"
if(SSmapping.next_map_config)
new_status += "[SSmapping.config ? " | " : "<br>"]Next: <b>[SSmapping.next_map_config.map_path == CUSTOM_MAP_PATH ? "Uncharted Territory" : SSmapping.next_map_config.map_name]</b>"
status = new_status
*/
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