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Automatic changelog compile [ci skip]
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actions-user committed Nov 18, 2023
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58 changes: 58 additions & 0 deletions html/changelogs/archive/2023-11.yml
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- balance: After a string of unfortunate incidents, persons with telekinesis have
been strongly warned against playing Russian Roulette, as they tend to hyperfixate
on the gun a bit too much and end up firing it directly at their head.
2023-11-18:
Ben10Omintrix:
- bugfix: gutlunches will stop having too many children
- balance: gutlunches are no longer in the mining faction
Donglesplonge:
- bugfix: roboticists no longer have access to the hallway of the AI satellite on
northstar as nanotrasen has remembered that the AIs satellite is a restricted
area.
JohnFulpWillard:
- refactor: Secure briefcases are now actual briefcases.
- refactor: Wall safes are now structures, rather than items that can't be picked
up.
- refactor: Lockable items (Wall safes & Secure Briefcases) now use TGUI.
Shadow-Quill:
- bugfix: 'The CRAB-17 will now only take whole credits, as fractional credits were
found to be worth less.
:cl:'
SyncIt21:
- code_imp: removed redundant procs `get_master_reagent_id()` & `get_master_reagent_name()`
- code_imp: merged `remove_all_type()` proc with `remove_reagent()` now this proc
can perform both functions. `remove_reagent()` now returns the total volume
of reagents removed rather than a simple TRUE/FALSE.
- code_imp: merged `trans_id_to()` proc with `trans_to()` now this proc can perform
both functions
- refactor: plumbing reaction chamber will now use only a single tick to balance
ph of a solution making it less efficient but more faster. Just make the reaction
chamber wait for longer periods of time to accurately balance ph
- refactor: reagent holder code has been condensed. Report any bugs on GitHub
ZephyrTFA:
- rscadd: Chat Reliability Layer
- code_imp: TGUI chat messages now track their sequence and will be resent if the
client notices a discrepenency
jlsnow301:
- rscadd: Bitrunning Patch 1 features a host of changes!
- rscadd: Added randomized mobs to virtual domains, which will be indicated with
a unique icon.
- rscadd: New emag interaction with the quantum server. Antags will spawn more frequently,
and they can hack themselves onto the station. You have been warned.
- rscadd: Both living and dead players can now see which mob is going to spawn an
antagonist in the vdom.
- rscadd: 'Two new vdom antagonists: Cyber Tac and the NetGuardian. These unlock
at specific thresholds.'
- balance: You can no longer stack copies of the same ability with bitrunning disks.
- balance: Some of the disk items have been replaced with stronger versions.
- bugfix: You can no longer spy on crew using the advanced camera console on syndicate
assault.
- bugfix: Fixed the spawning mechanism of virtual domain antagonists. You should
now have a chance of playing as one. This chance increases as more domains are
completed.
- bugfix: Vdom antagonists shouldn't spawn at the end of the run any longer.
- bugfix: The preference for vdom antagonists has been changed to factor in the
new types. Check your preferences!
- bugfix: The quantum server will now show its balloon alerts to all observers.
- bugfix: Random domains should be fully random again.
- bugfix: After correcting a slight miscalculation, Bit Avatars now have hands again.
mc-oofert:
- qol: if you die in a mech you automatically eject

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