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[MIRROR] Icebox escape pods now properly target the Icemoon surface […
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…MDB IGNORE] (#1214)

* Icebox escape pods now properly target the Icemoon surface (#80452)

## About The Pull Request

This fixes Icebox escape pods only landing in certain ruins when
launched early.

`/area/icemoon/surface/outdoors` only shows up in a few select ruins.
The new area value used to decide a landing point,
`/area/icemoon/surface/outdoors/unexplored/rivers/no_monsters`, covers
the majority of the Icemoon surface.
## Why It's Good For The Game

Closes #78735.

Escape pods might not very useful on Icebox, but this makes using them
less hazardous. You're guaranteed to at least land somewhere safe and
away from the station.
## Changelog
:cl: Rhials
fix: Icebox escape pods will now land randomly on the surface, instead
of only in certain ruins.
/:cl:

* Icebox escape pods now properly target the Icemoon surface

---------

Co-authored-by: SkyratBot <[email protected]>
Co-authored-by: Rhials <[email protected]>
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3 people authored Dec 27, 2023
1 parent 4d01112 commit 5b9dea6
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/shuttle/emergency.dm
Original file line number Diff line number Diff line change
Expand Up @@ -744,7 +744,7 @@
return INITIALIZE_HINT_QDEL

/obj/docking_port/stationary/random/icemoon
target_area = /area/icemoon/surface/outdoors
target_area = /area/icemoon/surface/outdoors/unexplored/rivers/no_monsters

//Pod suits/pickaxes

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