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[MIRROR] Fix lings spending double the chemicals for reviving stasis …
…(30->15) (#2741) * Fix lings spending double the chemicals for reviving stasis (30->15) (#82412) ## About The Pull Request Currently, reviving stasis is bugged to force lings to spend the chemical cost twice. This change refactors the fakedeath code to instead reset the chemical cost after the revival ability resolves, instead of resetting it in the middle of their revival before the chemical adjustment is resolved. ## Why It's Good For The Game Fixes #82394 ## Changelog Changelings now only have to pay the intended 15 chemicals for reviving stasis. :cl: Bisar fix: Adjusted the code for changeling reviving stasis to only make them spend chemicals once. /:cl: * Fix lings spending double the chemicals for reviving stasis (30->15) --------- Co-authored-by: NovaBot <[email protected]> Co-authored-by: Joshua Kidder <[email protected]>
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