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[MISSED MIRRORS] Linters, part two (#736)
* Split Run Linters step into multiple steps (#78265) --------- Co-authored-by: Bloop <[email protected]> Co-authored-by: distributivgesetz <[email protected]> Co-authored-by: Mothblocks <[email protected]> Co-authored-by: san7890 <[email protected]> Co-authored-by: Jordan Dominion <[email protected]>
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name: TGS Test Suite | ||
on: | ||
push: | ||
branches: | ||
- master | ||
- 'project/**' | ||
- 'gh-readonly-queue/master/**' | ||
- 'gh-readonly-queue/project/**' | ||
paths: | ||
- '.tgs.yml' | ||
- '.github/workflows/tgs_test.yml' | ||
- 'dependencies.sh' | ||
- 'code/__DEFINES/tgs.config.dm' | ||
- 'code/__DEFINES/tgs.dm' | ||
- 'code/game/world.dm' | ||
- 'code/modules/tgs/**' | ||
- 'tools/tgs_scripts/**' | ||
- 'tools/tgs_test/**' | ||
pull_request: | ||
branches: | ||
- master | ||
- 'project/**' | ||
paths: | ||
- '.tgs.yml' | ||
- '.github/workflows/tgs_test.yml' | ||
- 'dependencies.sh' | ||
- 'code/__DEFINES/tgs.config.dm' | ||
- 'code/__DEFINES/tgs.dm' | ||
- 'code/game/world.dm' | ||
- 'code/modules/tgs/**' | ||
- 'tools/tgs_scripts/**' | ||
- 'tools/tgs_test/**' | ||
merge_group: | ||
branches: | ||
- master | ||
env: | ||
TGS_API_PORT: 5000 | ||
PR_NUMBER: ${{ github.event.number }} | ||
jobs: | ||
test_tgs_docker: | ||
if: ( !contains(github.event.head_commit.message, '[ci skip]') ) | ||
name: Test TGS Docker | ||
runs-on: ubuntu-22.04 | ||
concurrency: | ||
group: test_tgs_docker-${{ github.head_ref || github.run_id }} | ||
cancel-in-progress: true | ||
services: | ||
tgs: | ||
image: tgstation/server | ||
env: | ||
Database__DatabaseType: Sqlite | ||
Database__ConnectionString: Data Source=TGS_TGTest.sqlite3;Mode=ReadWriteCreate | ||
General__ConfigVersion: 4.1.0 | ||
General__ApiPort: ${{ env.TGS_API_PORT }} | ||
General__SetupWizardMode: Never | ||
ports: | ||
- 5000:5000 #Can't use env here for some reason | ||
steps: | ||
- name: Setup dotnet | ||
uses: actions/setup-dotnet@v2 | ||
with: | ||
dotnet-version: 7.0.x | ||
|
||
- name: Checkout Repository | ||
uses: actions/checkout@v3 | ||
|
||
- name: Test TGS Integration | ||
run: dotnet run -c Release --project tools/tgs_test ${{ github.repository }} /tgs_instances/tgstation ${{ env.TGS_API_PORT }} ${{ github.event.pull_request.head.sha || github.sha }} ${{ secrets.GITHUB_TOKEN }} ${{ env.PR_NUMBER }} |
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# This file is used by TGS (https://github.com/tgstation/tgstation-server) clients to quickly initialize a server instance for the codebase | ||
# The format isn't documented anywhere but hopefully we never have to change it. If there are questions, contact the TGS maintainer Cyberboss/@Dominion#0444 | ||
version: 1 | ||
byond: 514.1588 | ||
# The BYOND version to use (kept in sync with dependencies.sh by the "TGS Test Suite" CI job) | ||
# Must be interpreted as a string, keep quoted | ||
byond: "514.1588" | ||
# Folders to create in "<instance_path>/Configuration/GameStaticFiles/" | ||
static_files: | ||
# Config directory should be static | ||
- name: config | ||
# This implies the folder should be pre-populated with contents from the repo | ||
populate: true | ||
# Data directory must be static | ||
- name: data | ||
# String dictionary. The value is the location of the file in the repo to upload to TGS. The key is the name of the file to upload to "<instance_path>/Configuration/EventScripts/" | ||
# This one is for Linux hosted servers | ||
linux_scripts: | ||
PreCompile.sh: tools/tgs_scripts/PreCompile.sh | ||
WatchdogLaunch.sh: tools/tgs_scripts/WatchdogLaunch.sh | ||
InstallDeps.sh: tools/tgs_scripts/InstallDeps.sh | ||
# Same as above for Windows hosted servers | ||
windows_scripts: | ||
PreCompile.bat: tools/tgs_scripts/PreCompile.bat | ||
# The security level the game should be run at | ||
security: Trusted |
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