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Automatic changelog compile [ci skip]
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actions-user committed Nov 15, 2023
1 parent b004200 commit 226c328
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86 changes: 86 additions & 0 deletions html/changelogs/archive/2023-11.yml
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timothymtorres:
- rscadd: Add bamboo seeds to ash walker den. This lets them craft blowguns, crude
syringes, bamboo spears, punji stick traps, and more!
2023-11-15:
D4C-420:
- spellcheck: hopefully changed all instances of the word 'mjolnir' to 'mjollnir'
Ghommie:
- bugfix: Fixed a small issue with disposal outlets leaving contents about to be
ejected stuck inside the pipe beneath it if deleted.
Jacquerel:
- balance: Sapient brimdemons can't hurt themselves with their own beams
JohnFulpWillard:
- bugfix: PDAs now log that they've been emagged, but will no longer log any further
programs they open beyond that. This means Nukies don't sell themselves out
by opening their disk tracking app.
- refactor: Destructive Analyzers now have a TGUI menu.
LT3:
- bugfix: Bad luck omen again raises your chance of getting shocked by the tram
plate
- bugfix: Tram plate checks and energizes when the tram is moving
- code_imp: Omen component now applies the cursed trait
MTandi:
- image: Crates got new sprites
- image: Added more crate styles
Melbert:
- code_imp: General heart code cleanup.
- bugfix: Heartbeat sound effects are no longer sourced to the exact tile you fell
into crit at
- bugfix: Abductors glands are less likely to become invisible or look wrong
- bugfix: Ethereal hearts are less likely to become invisible or look wrong, and
now properly spawn with their shine overlay
- image: Adds heartbeat animation to beating Ethereal Hearts
- bugfix: Fixes hallucination and encrypted announcements printing to the Newscaster.
Motho:
- image: The FTU has replaced their aging fleet of advanced shipping containers.
Sector 13 is among the first few localities to enjoy them.
Shroopy:
- bugfix: Molotovs now light their splashed contents on fire.
StrangeWeirdKitten:
- rscdel: Removes the omni-lathe from blueshift secure tech storage. Replaces it
with some law modules.
SyncIt21:
- bugfix: drying rack now shows correct examines & screen tips.
- code_imp: tone of code organization for smart fridges overall. changed ui to typescript.
- qol: added more detailed examines & screen tips for smart fridges. drying racks
can be dismantled with a crowbar and not simply pried open with it.
jjpark-kb:
- qol: looms will now attempt to loop through stackable items (cotton as an example)
- bugfix: updated the drones backpack to include items that the /tg/ nodrop drone
toolbox has
- bugfix: drones can craft again
larentoun:
- rscadd: Emote Panel TGUI added in IC category.
necromanceranne:
- balance: Harnessing Shoreline Quay (bluespace energy, probably), a mystical energy
(total bullshit) that permeates the Astral Waterways (bluespace quantum dimensions,
probably), ~~Sleeping Carp users can now once against deflect projectiles with
their bare hands when focused in on battle (in combat mode)~~ (They need throw
mode still).
- balance: The Keelhaul technique is now nonlethal (a philosophical acknowledgement
of the familial bond of sleep and death), but causes the target to become temporarily
blind and dizzy along with its previous effects.
- balance: Sleeping carp users, while in combat mode, deal Stamina damage with their
grabs and shoves. If the target of their grab has enough Stamina damage (80),
they are knocked unconscious from a well placed nerve pinch.
- balance: Sleeping carp users find it very hard to wake up once they fall asleep....
san7890:
- bugfix: Safeties in the code have been added to prevent things in disposals going
into nullspace whenever they get ejected from a pipe - you will just magically
spawn at the turf that you were meant to be flung towards.
- qol: You will no longer be added to the list for ghost-orbit role polls if you
have opted out of getting antag ghost roles in your preferences.
- qol: You will get a tgui_alert to accept the ghost role if you were selected via
the orbit poll, instead of it just throwing you intot he role.
san7890, Ghommie:
- bugfix: The Blessing of Insanity now grants no damage slowdown and free hyperspace
movement correctly.
vinylspiders:
- bugfix: fixed a bug where loadout plushes would sometimes have their custom descriptions
reset under certain conditions
- refactor: fixed hard dels associated with anesthetic machine, & the mask item
will now cause ci to fail when placed via mapping
- bugfix: you no longer have to violently beat the anesthetic machine to death with
the anesthetic tank to load it
- bugfix: fixed a bug that would cause the anesthetic machine to become unusable
when a mask gets destroyed (e.g., in a fire or explosion)
- bugfix: fixes some of the runtimes in the loadout system caused by job/species
restricted items
- bugfix: Adds a bitrunning version of the double esword that has a 75% block rate

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