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new tile map forest , fixed woods and building
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Process name: Unity | ||
Process image: /Applications/Unity/Hub/Editor/2022.3.16f1/Unity.app/Contents/MacOS/Unity | ||
Process started: 2024.02.23.16.02.36.374 | ||
Error: End of file | ||
StackTrace: at Codice.CM.Common.Serialization.PlasticBinaryReader.ThrowEndOfFile () [0x00051] in <8d9c715c82d0486d94302c11b07ddc1c>:0 | ||
at Codice.CM.Common.Serialization.PlasticBinaryReader.FillBuffer (System.Int32 numBytes) [0x000aa] in <8d9c715c82d0486d94302c11b07ddc1c>:0 | ||
at Codice.CM.Common.Serialization.PlasticBinaryReader.ReadInt64 () [0x0002b] in <8d9c715c82d0486d94302c11b07ddc1c>:0 | ||
at Codice.CM.WorkspaceServer.DataStore.WkTree.ReadLegacyWorkspaceTree.ReadFromStream (System.Byte version, System.IO.Stream stream, Codice.CM.WorkspaceServer.IWorkspaceRevisionInfoCache revisionCache) [0x00009] in <8d9c715c82d0486d94302c11b07ddc1c>:0 | ||
at Codice.CM.WorkspaceServer.DataStore.WkTree.ReadLegacyWorkspaceTree.Read (System.Byte version, System.Int32 treeSize, System.IO.FileStream fileStream, System.Byte[] dataBuffer, System.Int32 dataOffset, System.Int32 dataSize, Codice.CM.WorkspaceServer.IWorkspaceRevisionInfoCache revisionCache) [0x00043] in <8d9c715c82d0486d94302c11b07ddc1c>:0 | ||
at Codice.CM.WorkspaceServer.WorkspaceTreeDataStore.ReadWorkspaceContentFromFile (Codice.CM.Common.WorkspaceInfo wkInfo, System.String filePath, Codice.CM.WorkspaceServer.IWorkspaceRevisionInfoCache revisionCache, Codice.Utils.Buffers.FlexibleBufferPool bufferPool) [0x000f0] in <8d9c715c82d0486d94302c11b07ddc1c>:0 | ||
at Codice.CM.WorkspaceServer.WorkspaceTreeDataStore.ReadWorkspaceTreeContent (Codice.CM.Common.WorkspaceInfo wkInfo, System.String wkTreeFile, Codice.CM.WorkspaceServer.IWorkspaceRevisionInfoCache revisionCache, Codice.Utils.Buffers.FlexibleBufferPool bufferPool) [0x00008] in <8d9c715c82d0486d94302c11b07ddc1c>:0 |
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Assets/HeneGames/Dialogue System/FBX/Character.fbx 2.meta
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