OBS.Ninja uses peer-to-peer technology to bring remote cameras into OBS. In most cases, all video data is transferred directly from peer to peer, without needing to go through any video server. This results in high-quality video with super low latency. In a small number of cases, video data may go through an encrypted TURN server, which is used to facilitate peer connections when otherwise not possible.
OBS Ninja is not affiliated with OBS. OBS.Ninja is designed to allow content creators to produce real-time live shows with OBS Studio (or other compatible software) using remote media streams. It can also turn smartphones into wireless webcams, with additional Virtualcam software.
Please see the sub-reddit added info: https://reddit.com/r/obsninja
Also check out the FAQ for more info: https://github.com/steveseguin/obsninja/wiki
I demo the basic usage of OBS.Ninja on YouTube: https://www.youtube.com/watch?v=6R_sQKxFAhg
Here is a podcast series showing how to use different basic OBS.Ninja features, including macOS support: https://www.youtube.com/watch?v=XfSqufuoV74&list=PLWodc2tCfAH1l_LDvEyxEqFf42hOBKqQM
And Here is another video series touching on some more advanced settings: https://www.youtube.com/watch?v=mQ1Jdhf5aYg&list=PL8VJWj2-XLFpFu3G35Hdm1nKZ2xn9_0_8
Check the subreddit for added use cases, advanced features, and support. Advanced features includes high-quality audio modes, custom video resolutions, and more.
MacOS users will face some challenges when using OBS 25 and 26.0 with OBS.Ninja, but there are workarounds. Please see the subreddit or the Wiki for details. These issues should be fixed though in OBS v26.1, which is slated for a release, probably in early January 2021.
This repo contains client-side software for OBS.Ninja, including the HTML landing page for its Electron Capture app offering. A sample config file and instructions for setting up a TURN server (video relay server) is also provided. You may also find the Wiki for the project in this repo, which contains added information on how to use the software. The code provided is designed to allow for innovation, customization, white-labelling, and exploration.
To use, just download and host the files on a HTTPS-enabled webserver. You may want to hide the .html extensions within your HTTP server as well, else the generated links may not work. See here for added details and alternative install options.
Directions on how to deploy a TURN server are listed in the turnserver.md file. You may wish to do so, although not all use cases will need one. Only about ~10% of remote guests need them; those often connected via 4G LTE or those behind corporate firewall. While OBS.Ninja does host some TURN servers freely for OBS.Ninja users, they are quite expensive to operate and are not really for private deployment use. If you are deploying your own version of OBS.Ninja, I'd ask you use your own TURN servers instead, but I likely won't enforce this unless there is heavy abuse.
Since OBS.Ninja uses peer-to-peer technology, video connections are made directly between viewer and publisher in ~90% of cases. The remaining connections will likely have to happen over a TURN video relay server, hosted in the cloud. These servers ensure peer connection compatibility. Very few users will see any benefit of using a TURN server over a direct peer connection, but there are still cases it may be helpful or required to deploy your own. Details on how to deploy a TURN server are provided in the repo.
Other than TURN servers, OBS.Ninja also uses public STUN servers and a custom hosted handshake server. These are used to facilitate the initial setup of peer connections and are generally not required after a peer connection is established. These servers are free to access and use, even for private deployments. This repo does not include details on setting up a STUN servers and does not yet make available the handshake server code.
Development builds of OBS.Ninja may include debugging software, but in-production releases have this removed. Double check to ensure debugging dependencies are disabled though before deployment, just to be safe. Please see the index.html header for any such dependencies.
A design goal of OBS.Ninja is to be serverless and we are like 99% of the way there. This design objective ensures OBS.Ninja can be offered for free, along with providing increased levels of security and privacy.
Please see the sub-reddit for more support: https://reddit.com/r/obsninja
Also check out the FAQ for common answers: https://github.com/steveseguin/obsninja/wiki
If urgent, join me on discord: https://discord.gg/EksyhGA or email me at [email protected]
A better way to perform "Window Capturing" on desktop if OBS Browser Sources fails you. A downloadable tool designed to enhance OBS.Ninja. https://github.com/steveseguin/electroncapture
A free AI-based closed-captioning tool to add speech-to-text overlays to OBS Studio. It's browser-based with an easy OBS integration. Developed by Steve as well! https://caption.ninja
A website designed to also work with OBS.Ninja as a Broadcasting tool. Share your webcam, window, desktop, or video file with friends and family. Peer-2-peer, so privacy can be maintained, but you can also list your broadcasts for others to watch. https://steves.app/
A browser-based studio solution and simplified alternative to OBS, with built-in OBS.Ninja functionality. It is a server-based approach to group interactions and live production. Steve Seguin is affiliated with StageTEn, yet StageTEN is not affiliated with OBS.Ninja.
I try to avoid data collection whenever possible and video streams are generally designed to be private, but use at your own risk. It is best to not share links created with OBS.Ninja with those you do not trust. I've provided instructions on how to deploy a TURN server if IP-address privacy is an issue for you, as they can be used to mask your IP address, along with some VPN services. See: turnserver.md
https://obs.ninja may unavoidably use cookies that are exempt from EU laws of requiring notice of their use; they are exempt as they are required and necessary for the technical function of the web service. Our webserver is cached by Cloudflare and it provides denial of server protection for the users of OBS.Ninja.
Additional security features are being added weekly on request. Please ask about these options if added security and privacy are requirements for you.
Ideas, feedback, bugs, etc -- all welcomed. I'm dumping many of my ideas as issues into Github. Feedback is typcially most welcomed via Email or Discord.
OBS.Ninja is available as open-source; please see the LICENCE.md file for details.