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@Fernap Fernap released this 12 Jan 19:18
· 3 commits to master since this release

This is the full 2.1 release, a somewhat modest update compared to 2.0. A list of the main updates since 2.0:

  • Updated to asar 1.91.
  • Deprecation warnings from asar are hidden by default, since most users won't need or care to see them. But for developers, a new deprecations command in the list file is available to enable them, which is strongly recommended when making new resources.
  • Level NMI code now runs in game modes 05-07, which means that it will be active on the title screen; see the readme for more information.
  • fullsa1rom support has been added for SA-1 roms > 4 MB.
  • Some new command line options are available; see the readme for details.
  • Extra bytes can now be given in 2- and 3-byte chunks (with endianness handled) by enclosing in ()s and []s, respectively
  • Added support for a variable number of extra bytes with the ;>bytes any command
  • Resources added to level/gamemode/overworld * can now be skipped on specific levels by prefixing them with a - in the list file.
  • See the changelog for a full list

Note also, that UAT now runs on .NET 8, so if you want to use the runtime version, you'll need that installed on your system. Otherwise, you can use the standalone version like normal.