v2.6.1
Hitsounds system was deleted from the game
- It never worked properly because most devices spend too much CPU to start player, which caused huge lagspikes.
- If not p.1, it still never worked because "raster" polyphony is still too heavy task for most "real" devices.
- Even if it works, in osu!mania hitsounds are unwelcome, most maps keep them silent or mute completely, so if i finish the implementation it still won't work.
- Even if it still works, you 99% won't want to use them.
Game contained basic hitsounds implementation, i decided not to finish it but to drop due to reasons above.
The consequences
- "Full" jar size is now 1 mb instead of 1.6.
- Lite version now has no reasons to exist.
If i broke something, consider using previous version: https://github.com/Feodor0090/nmania/releases/tag/2.6.0