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FeltMC modpack for testing our mods, and eventually server use.

TODO

Mod Work

get CTCC up to stuff and added get torched up to stuff and added add witchery restitched when its ready test create 0.5 when it's released on fabric get create steampowered rewritten/ported to create 0.5, steal the C:CA furnace heater to it, and add uses for C:CA fluids in boilers swap to the more compatible MI fork(maybe not) remove all reliance on createplus for compat check balance with origins fix elytra trinket crashing the game add beyond earth, the script is already fixed for it GT4R changes, remove tech reborn loot REI plugin add ingots to loot similarly to tech reborn finish rebalancing powah, indrev, and extra generators generators cooking with blockheads backport? add mega storage when it has a fabric port port beekeeping to fabric when its ready fix random AE2 inventory crashes(apparently this was tiered? need to test report and try to get fixed)

Recipe Work

replace wired redstone red alloy with gt4r quantum armor from MI needs to be smithed from a none disabled armor disable all lava generation food unification disable vanilla gate of babylon tools for GT4R/CTCC versions rebalance jetpack trusters to be way harder, CTCC materials? glider should use steel rods if not using the MI fork, soldering alloy, and battery alloy need to be corrected for gt4r some degree of uranite and uranium compat do a magic progression when the rest of the magic mods are ready

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