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Merge remote-tracking branch 'origin/Federico'
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Robert Ramirez committed Aug 16, 2021
2 parents 0b5f995 + 0064452 commit 568a62c
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31 changes: 26 additions & 5 deletions docs/jit.gl.meshwarp.maxref.xml
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</digest>

<description>
The jit.gl.meshwarp allows to deform visual material projected on a two-dimensional mesh.
The jit.gl.meshwarp object deforms visual material projected on a two-dimensional mesh.
It can be used for video-mapping or other creative applications.
</description>

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<!--ARGUMENTS-->
<objarglist>
<objarg name="drawto" optional="" type="message">
<digest>The name drawing context in which to draw (default = none). A named drawing context
<digest>The named drawing context in which to draw (default = none). A named drawing context
is a named instance of a <o>jit.world</o>, <o>jit.pworld</o> or <o>jit.gl.node</o> object. If no argument is
provided the object will find a context
<link module="core" name="jitter_gl_contexts" type="vignette">implicitly.</link>
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Redo latest undone UI changes.
</digest>
<description>
Redo latest undone UI changes. Can be also called by pressing "ctrl/cmd + y" on the keyboard.
Redo latest undone UI changes. Can be also called by pressing "ctrl + y/cmd + shift + z" on the keyboard.
</description>
</method>
<method name="reset">
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The color of the mesh (default = 1. 1. 1. 1.)
</description>
</attribute>
<attribute name="curvature">
<arglist />
<digest>
Set both the x and y NURBS order.
</digest>
<description>
A quick way to set both the X and y NURBS order, which determines the curvature of the underlying canvas mesh (range 0. to 1.)
Sets both dims of <at>nurbs_order</at>, based on the current <at>mesh_dim</at>. The attribute is float type, however
output is clamped to int values and therefore may look choppy when adjusting.
</description>
</attribute>
<attribute name="enable">
<arglist />
<digest>
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When set to active, the scale attribute will only respond to the second attribute argument (y scale).
</description>
</attribute>
<attribute name="meshdim">
<attribute name="meshdim">
<arglist />
<digest>
Dimension of UI mesh (default = 4 4)
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Dimension of the UI mesh. Sets the number of clickable vertices displayed (default = 4 4)
</description>
</attribute>
<attribute name="nurbs_order">
<arglist />
<digest>
Set the X and Y order of the NURBS canvas mesh (default = 1 1).
</digest>
<description>
Set the X and Y order of the underlying NURBS canvas mesh.
The order determines the curvature of the canvas mesh (default = 1 1).
</description>
</attribute>
<attribute name="position">
<arglist />
<digest>
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The name of the texture to be applied (default = none).
</description>
</attribute>
<attribute name="ui_grid_color">
<attribute name="grid_color">
<arglist />
<digest>
Set the color of the UI mesh grid (default = random);
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