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More Leash Tweaks #414
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Fansana
merged 6 commits into
Fansana:master
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Mnemotechnician:floof/tweak/leash-tweaks
Dec 15, 2024
Merged
More Leash Tweaks #414
Fansana
merged 6 commits into
Fansana:master
from
Mnemotechnician:floof/tweak/leash-tweaks
Dec 15, 2024
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Mnemotechnician
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FoxxoTrystan
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December 15, 2024 19:21
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Status: Needs Review
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Dec 15, 2024
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Dec 15, 2024
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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> adds PR #414 from Floof Station Fansana/floofstation1#414 - Leashes now have configurable length. You can choose the preferred length in the verb menu. - The short leash proto has been removed and an appropriate prototype migration has been added. - Leashes were made anchorable (so we can finally keep Seb safe) - Leash sprites were visually scaled down (70% the original size) - Shock and bell collars have been reparented to ClothingNeckCollarBase. - Leash anchors now a visual offset field, that properly incorporates the visual rotation and scaling of the entity. - Leashes now use a brand new overlay renderer (a refactored JointVisualsOverlay) - Fixed a bug where the "remove leash" verb would not appear on the respective clothing.
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Changes: C#
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Status: Needs Review
Someone please review this
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Description
This performs the following changes:
Also performed some cleanup and refactor.
If someone wants to bother, they can adjust the leash anchor offsets on station pets; The existing system should properly support those. I don't have the mental capacity to do it right now, though, so only collars and scugcats have proper offsets.
Media
Anchorability:
weeee-2024-12-15_22.15.37.mp4
Demonstrating configurable lengths:
god.I.hate.naming.mp4
Changelog
🆑