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Automatic Changelog Update (#37) #127

Automatic Changelog Update (#37)

Automatic Changelog Update (#37) #127

Triggered via push July 19, 2024 07:13
Status Success
Total duration 4m 35s
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Matrix: build
Build & Test Debug
1s
Build & Test Debug
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22 warnings
build (ubuntu-latest)
The following actions uses node12 which is deprecated and will be forced to run on node16: space-wizards/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (ubuntu-latest)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/[email protected], space-wizards/[email protected], actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build (ubuntu-latest): RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build (ubuntu-latest): RobustToolbox/Robust.Shared/CPUJob/JobQueues/Job.cs#L187
'Logger.ErrorS(string, string, params object?[])' is obsolete: 'Use ISawmill.Error'
build (ubuntu-latest): RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L556
'TransformComponent.AttachToGridOrMap()' is obsolete: 'Use the system's method instead.'
build (ubuntu-latest): RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L293
'SharedTransformSystem.AnchorEntity(EntityUid, TransformComponent, MapGridComponent)' is obsolete: 'Use Entity<T> variants'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Containers/ContainerSlot.cs#L84
'Logger.Warning(string)' is obsolete: 'Use ISawmill.Warning'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L34
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build (ubuntu-latest): RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L591
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build (ubuntu-latest): RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L682
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build (ubuntu-latest): RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L766
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build (ubuntu-latest): RobustToolbox/Robust.Shared/ViewVariables/ViewVariablesTypeHandler.cs#L213
'Logger.ErrorS(string, Exception, string, params object?[])' is obsolete: 'Use ISawmill.Error'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
build (ubuntu-latest): RobustToolbox/Robust.Shared/Utility/ZStd.cs#L288
The '&' operator should not be used on parameters or local variables in async methods.
build (ubuntu-latest): RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Components.cs#L56
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Components.cs#L477
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Components.cs#L484
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Components.cs#L557
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
build (ubuntu-latest): RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Components.cs#L641
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'