Welcome to Time to Defend! This is a small tower-defence type game made using C++ and SDL2.
- Multiple levels of challenging gameplay
- The ability to adjust gameplay settings
- The ability to load and play custom levels
- Instantiating the editor from the in-game menu is only available on Windows
- SDL2 (v2.0.8)
- SDL_ttf (v2.0.14)
- SDL_image (v2.0.3)
- spdlog (v1.3.1)
To build projects, use MSBuild/Visual Studio to build the VS-solution file. You can also build directly from the source code using a compiler from the command-line. Once built, the DLLs for SDL2 (including SDL_ttf and SDL_image) need to be placed in the output directory.
The res/
directory should also be in the output directory. This folder contains resources such as maps, textures, fonts, and settings.
Time to Edit is a level editor built to create maps for Time to Defend.
- The ability to place and remove track tiles on the map
- The ability to easily place towers on the map