A 2D reallistic open-world sandbox game with a procedurally generated world with biomes, cities and many factions.
This game was inspired by:
There's no good open-source reimplementation of the games above.
- Modern technology level
- Players can build their own cities or military base
- Each faction will have a different mind and you can make alliances
- The world will have different creatures, from animals to monsters
- Reallistic weather
- Reallistic physics
- Weapons
- Helicopters, planes and tanks
- Waves of monsters
If you want to send a bug report, open an issue with "(Bug)" before the title.
If you have a feature request, open an issue with "(Feature request)" before the title.
If you have a suggestion, open an issue with "(Suggestion)" before the title.
- Download the repository and game assets
git clone https://github.com/FOSS-Supremacy/crawling-agony
- Download the Godot Engine 4.x version (normal variant, not C#)
- Export the executable to your operating system
- Give a start to this repository, it will increase our chances to receive contributions.
- Download the Godot Engine 4.x version (normal variant, not C#)
- Verify the open issues and select some item to work on
- Once ready, send a pull request (if you are adding commits on the PR branch, mark it as draft status)
- Send the link of your pull requests on the "Pull Requests" channel/room on Discord or Matrix.
- We don't accept C# code
If you want to support our work, consider a donation, every amount is important.
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