22.03
New Features:
- D3D11 now supports presenting to multiple windows with a single device
- The expected behavior should be similar to Vulkan, varying behavior may be a bug
Fixes:
- Vulkan:
- Rework submit synchronization, should make better use of GPU time overall
- Fix a possible data race when updating buffer data during a defrag period
- Clean up some swapchain data checks
- Refresh the VisualC filters file
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