Skip to content

Commit

Permalink
README: add link to wiki for debug output
Browse files Browse the repository at this point in the history
  • Loading branch information
fduncanh committed Jan 7, 2022
1 parent 190a5e6 commit 79c7e4e
Show file tree
Hide file tree
Showing 3 changed files with 6 additions and 3 deletions.
2 changes: 1 addition & 1 deletion README.html
Original file line number Diff line number Diff line change
Expand Up @@ -87,7 +87,7 @@ <h3 id="uxplay-starts-but-stalls-after-initialized-server-sockets-appears-withou
<h3 id="uxplay-starts-but-stalls-after-initialized-server-sockets-appears-with-the-server-name-showing-on-the-client-but-the-client-fails-to-connect-when-the-uxplay-server-is-selected.">2. uxplay starts, but stalls after “Initialized server socket(s)” appears, <em>with the server name showing on the client</em> (but the client fails to connect when the UxPlay server is selected).</h3>
<p>This shows that a <em>DNS-SD</em> service is working, but a firewall on the server is probably blocking the connection request from the client. (One user who insisted that the firewall had been turned off turned out to have had <em>two</em> active firewalls (<em>firewalld</em> and <em>ufw</em>) <em>both</em> running on the server!) If possible, either turn off the firewall to see if that is the problem, or get three consecutive network ports, starting at port n, all three in the range 1024-65535, opened for both tcp and udp, and use “uxplay -p n” (or open UDP 6000, 6001, 6011 TCP 7000,7001,7100 and use “uxplay -p”).</p>
<h3 id="problems-after-the-client-server-connection-has-been-made">3. Problems <em>after</em> the client-server connection has been made:</h3>
<p>For such problems, use “uxplay -d” (debug log option) to see what is happening: it will show how far the connection process gets before the failure occurs.</p>
<p>For such problems, use “uxplay -d” (debug log option) to see what is happening: it will show how far the connection process gets before the failure occurs. You can compare your debug output to that from a successful start of UxPlay in the <a href="https://github.com/FDH2/UxPlay/wiki">UxPlay Wiki</a>.</p>
<p><strong>Most of such problems are due to a GStreamer plugin that doesn’t work on your system</strong>: (by default, GStreamer uses the “autovideosink” algorithm to guess what is the “best” plugin to use on your system).</p>
<p>Sometimes “autovideosink” may select the OpenGL renderer “glimagesink” which may not work correctly on your system. Try the options “-vs ximagesink” or “-vs xvimagesink” to see if using one of these fixes the problem.</p>
<p>Other reported problems are connected to the GStreamer VAAPI plugin (for hardware-accelerated Intel graphics, but not NVIDIA or AMD graphics). Your next attempt to resolve a problem should be to find out if the gstreamer1.0-vaapi plugin is installed, and if so, uninstall it. (If this does not fix the problem, you can reinstall it.)</p>
Expand Down
3 changes: 2 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -362,7 +362,8 @@ starting at port n, all three in the range 1024-65535, opened for both tcp and
### 3. Problems _after_ the client-server connection has been made:

For such problems, use "uxplay -d " (debug log option) to see what is happening: it will show how far the connection process gets before
the failure occurs.
the failure occurs. You can compare your debug output to
that from a successful start of UxPlay in the [UxPlay Wiki](https://github.com/FDH2/UxPlay/wiki).

**Most of such problems are due to a GStreamer plugin that doesn't work on your system**: (by default,
GStreamer uses the "autovideosink" algorithm to guess what is the "best"
Expand Down
4 changes: 3 additions & 1 deletion README.txt
Original file line number Diff line number Diff line change
Expand Up @@ -458,7 +458,9 @@ use "uxplay -p").

For such problems, use "uxplay -d" (debug log option) to see what is
happening: it will show how far the connection process gets before the
failure occurs.
failure occurs. You can compare your debug output to that from a
successful start of UxPlay in the [UxPlay
Wiki](https://github.com/FDH2/UxPlay/wiki).

**Most of such problems are due to a GStreamer plugin that doesn't work
on your system**: (by default, GStreamer uses the "autovideosink"
Expand Down

0 comments on commit 79c7e4e

Please sign in to comment.