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Draft merge latest three.js #15

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732bc2a
TSL: Add function for BPCEM. (#29773)
Mugen87 Oct 30, 2024
e5f2707
Examples: Remove raymarching GLSL demo. (#29774)
Mugen87 Oct 30, 2024
10b2770
Update SECURITY.md
Mugen87 Oct 30, 2024
f19ca73
Update SECURITY.md
Mugen87 Oct 30, 2024
ab048e6
WebGPURenderer: Handle Device Lost Event (#29767)
RenaudRohlinger Oct 31, 2024
bfa78c7
Updated package-lock.json
mrdoob Oct 31, 2024
bf00bb0
Updated builds.
mrdoob Oct 31, 2024
beab9e8
r170
mrdoob Oct 31, 2024
d0f64d6
Dev: Upgrade jimp to latest version. (#29780)
Mugen87 Oct 31, 2024
54c3413
Update constants.js
Mugen87 Oct 31, 2024
841ca14
WebGLRenderer: Add support for copying mipmap data between textures (…
gkjohnson Oct 31, 2024
c3a6e70
Materials: Revert static types of builtins materials (#29789)
RenaudRohlinger Nov 2, 2024
823d383
Examples: Improve index.html (#29791)
linbingquan Nov 2, 2024
f692cfb
Examples: Clean up. (#29792)
linbingquan Nov 2, 2024
8b0c9ac
WebGPURenderer: Make sure default instance of `CompressedTexture` wor…
Mugen87 Nov 2, 2024
9853674
SceneOptimizer: Introduce `optimizer.toBatchedMesh()` (#29782)
RenaudRohlinger Nov 2, 2024
bcf79e4
UVsDebug: Clean up. (#29794)
linbingquan Nov 3, 2024
9e5528d
Update github/codeql-action digest to 6624720 (#29796)
renovate[bot] Nov 3, 2024
3ef244c
Addons: Fix `PostProcessingUtils` import. (#29801)
Mugen87 Nov 4, 2024
c3f685f
NodeMaterial: Only call `setupDepth()` with active depth buffer. (#29…
Mugen87 Nov 4, 2024
728ebc1
PointerLockControls: remove browser prefixes for "MouseEvent.movement…
satelllte Nov 4, 2024
482697c
docs-emphazise-difference-batched-instanced-meshes (#29803)
s-rigaud Nov 4, 2024
8c56d70
Docs Renderer: fix typos (#29804)
s-rigaud Nov 4, 2024
f32e5fc
Docs Clock: Remove outdated description (#29805)
s-rigaud Nov 4, 2024
60a60d1
StereoCompositePassNode: Fix state reset/restore. (#29806)
Mugen87 Nov 4, 2024
d7da5e0
WebGPURenderer: implement ClippingGroup object (#28237)
aardgoose Nov 4, 2024
c9bdf26
Updated builds.
Mugen87 Nov 4, 2024
6933414
RenderObjects: Force update if geometry has changed. (#29807)
sunag Nov 5, 2024
f421bff
BatchedMesh - better error handling 2 (#29790)
Makio64 Nov 5, 2024
c177eaf
WebGPURenderer: Make `Animation` WebXR compatible. (#29783)
Mugen87 Nov 5, 2024
9acbd36
Updated builds.
Mugen87 Nov 5, 2024
5f8c2fb
Docs: Improve `GLTFExporter` page. (#29809)
Mugen87 Nov 5, 2024
b54d466
CSMShadowNode: Remove name collision. (#29811)
Mugen87 Nov 5, 2024
bb4eacd
fix: Spaces cause path parsing errors (#29819)
Nokic233 Nov 6, 2024
99a0210
Vector: Consume MathUtils.clamp internally (#29812)
satelllte Nov 6, 2024
9ca9114
Fix loaderArrayLoadRE regex to allow spaces before square bracket (#2…
mrxz Nov 6, 2024
665679a
Revert "fix: Spaces cause path parsing errors (#29819)" (#29821)
Mugen87 Nov 6, 2024
f2d69d1
PostProcessing: Harmonize node type. (#29823)
Mugen87 Nov 6, 2024
d82b592
ColorManagement: Support treeshake. (#29816)
linbingquan Nov 6, 2024
8bc792b
WebGPURenderer: hardware clipping support. (#28578)
aardgoose Nov 6, 2024
7905c96
GTAONode: Add `resolutionScale`. (#29826)
Mugen87 Nov 6, 2024
5d71052
src: Use MathUtils.clamp for `Spherical.makeSafe` (#29824)
linbingquan Nov 6, 2024
d2875f6
WGSLNodeBuilder: Added support for `.wrap*` using `biquadraticTexture…
sunag Nov 7, 2024
3728a0a
Renderer: Fix `getShaderAsync()`. (#29832)
Mugen87 Nov 7, 2024
d2f7f08
Line2NodeMaterial: Fix broken dash. (#29835)
Mugen87 Nov 7, 2024
abe510a
RenderObject: Added `.setGeometry()` (#29836)
sunag Nov 7, 2024
736201e
TSL: `shadows` (#29838)
sunag Nov 8, 2024
84a69f5
Codesplit WebGL/WebGPU entrypoints (#29404)
CodyJasonBennett Nov 8, 2024
296440a
Examples: Improve `webgpu_postprocessing_ao`. (#29843)
Mugen87 Nov 8, 2024
4849936
Updated builds.
Mugen87 Nov 8, 2024
8f55e4b
NodeMaterial: Added `.castShadowNode` and `.receivedShadowNode` (#29840)
sunag Nov 8, 2024
5255e36
ShadowNode: Fix warning property name.
sunag Nov 8, 2024
d35544a
WGSLNodeBuilder: Fix `generateWrapFunction()` cache includes (#29846)
sunag Nov 8, 2024
0709293
Docs: Loaders - "progresses" typo (#29848)
satelllte Nov 8, 2024
64a823e
Update github/codeql-action digest to 4f3212b (#29853)
renovate[bot] Nov 10, 2024
a692ffc
Update devDependencies (non-major) (#29854)
renovate[bot] Nov 10, 2024
a328c69
WebGPURenderer: Handle OutOfMemory in Timestamp Tracking (#29857)
RenaudRohlinger Nov 11, 2024
b276fb5
WebGLBackground: Add `dispose()`. (#29858)
Mugen87 Nov 11, 2024
e08c3e7
OrbitControl: Honor `enableRotate` in `_handleKeyDown`.
Mugen87 Nov 12, 2024
ed9f5a1
Docs:: Add documentation for `ClippingGroup`. (#29833)
aardgoose Nov 12, 2024
901c516
WebGPURenderer: Fix OffscreenCanvas Support in WebGL (#29867)
RenaudRohlinger Nov 12, 2024
2c2bfc3
Codesplit WebGL/WebGPU entrypoints: Fix WebGPU Addons (#29644)
RenaudRohlinger Nov 12, 2024
91147e9
DecalGeometry: Add default parameters. (#29868)
Mugen87 Nov 12, 2024
bb7f17a
WebGPURenderer: Per "texture set" bindGroup caching. (#29845)
aardgoose Nov 13, 2024
485f7f0
WebGPU: Logarithmic Depth Buffer Rename/Revision + GTAONode Fixes (#2…
PoseidonEnergy Nov 13, 2024
b2057a3
Updated builds.
Mugen87 Nov 13, 2024
20c67d6
WebGPURenderer: Fix ImageBitmap flip in WebGLBackend (#29866)
RenaudRohlinger Nov 13, 2024
e5e8d20
RenderObjects: Force `material.needsUpdate=true` to update the materi…
sunag Nov 13, 2024
cb663c5
TiledLightsNode: Fix `reflectedLight` declaration sequence (#29874)
sunag Nov 13, 2024
3e29a39
SSRNode: Add temporary fix for Chrome. (#29875)
Mugen87 Nov 14, 2024
70bdbb7
Updated builds.
mrdoob Nov 14, 2024
2058544
Examples: Clean up. (#29877)
Mugen87 Nov 14, 2024
651280b
Examples: Improve `webgpu_postprocessing_ssr`. (#29878)
Mugen87 Nov 14, 2024
d9b1b3c
WebGLBackend: Fix geometry change (#29880)
sunag Nov 14, 2024
2f35721
TSL: Add `blendNormal()` to `BlendMode`. (#29879)
Mugen87 Nov 14, 2024
0d266cd
Updated builds.
Mugen87 Nov 14, 2024
3b59818
Docs:Libraries-and-Plugins translation (#29885)
mmjinglin163 Nov 15, 2024
0ddfe95
post-processing: missing FR translation (#29901)
satelllte Nov 15, 2024
455e038
post-processing: missing FR translation (2) (#29902)
satelllte Nov 15, 2024
5b51d6f
KTX2Loader: Fix .minFilter default for untranscoded compressed textur…
donmccurdy Nov 15, 2024
d792454
TSL: Introduce `instance()` for custom use (#29911)
sunag Nov 16, 2024
9f289d8
WGSLNodeBuilder: Improve `NearestFilter` support (#29910)
sunag Nov 16, 2024
19123ff
Updated builds.
sunag Nov 17, 2024
396d1fb
Update dependency rollup to v4.27.2 (#29914)
renovate[bot] Nov 17, 2024
3897777
Update github/codeql-action digest to ea9e4e3 (#29913)
renovate[bot] Nov 17, 2024
528320b
WebGLGeometries: don't upload morph target attributes (#29915)
mrxz Nov 18, 2024
800a472
Docs:Color-management translation (#29918)
mmjinglin163 Nov 18, 2024
e0a7471
ArcballControls: Arcball optional focus (#29871)
kxxhan Nov 18, 2024
405ad7b
BlendModes: Added `blend*` prefix (#29897)
sunag Nov 19, 2024
cef3838
WebGPURenderer: Fix `shadowPositionNode` cache (#29921)
sunag Nov 19, 2024
4f80c63
Updated builds.
sunag Nov 19, 2024
9f05e61
Docs:Improve documentation about WebGLRenderer.extensions (#29920)
puxiao Nov 19, 2024
de9b967
LineGeometry: Override setFromPoints method (#29681)
felixwri Nov 19, 2024
84873b3
Vector: Replace `MathUtils.clamp()` with `clamp()` (#29929)
mrdoob Nov 20, 2024
d6c03fc
Examples: add `glsl` comment tag (#29932)
linbingquan Nov 20, 2024
587bf61
Examples: Improve `webgpu_postprocessing_sobel`. (#29934)
Mugen87 Nov 20, 2024
20a5462
Examples: Clean up. (#29936)
Mugen87 Nov 20, 2024
0a868ea
fix SceneOptimizer (#29935)
AlaricBaraou Nov 20, 2024
8842ee0
WebGPU: Remove `GPUShaderStage` hack. (#29933)
Mugen87 Nov 20, 2024
e30ebff
Renderer: Add `hasInitialized()`. (#29937)
Mugen87 Nov 20, 2024
6394902
WebGPURenderer: Add `PointShadowNode` (#29849)
sunag Nov 21, 2024
19cf915
AnalyticLightNode: Reset `shadowNode` after dispose (#29939)
sunag Nov 21, 2024
8ce69e0
Updated builds.
sunag Nov 21, 2024
dce25de
Audio: Ensure progress is reset in `onEnded()`. (#29930)
Jian-Nam Nov 21, 2024
7531915
SSRNode: Support logarithmic depth. (#29941)
Mugen87 Nov 21, 2024
3e75815
Updated builds.
mrdoob Nov 22, 2024
c2909f2
Clean up imports (#29943)
WestLangley Nov 22, 2024
0826376
WebGPUTextureUtils: Fix `dispose()` of `VideoTexture`. (#29944)
Mugen87 Nov 22, 2024
ca5af63
GLSLNodeBuilder: Fix color space regression. (#29945)
Mugen87 Nov 22, 2024
fab2d40
Tests: Use absolute delta value when comparing against tolerance (#29…
mrxz Nov 23, 2024
1e01d5f
Renderer: Add `initTexture()`. (#29947)
Mugen87 Nov 23, 2024
89d1a06
TSL: Introduce `attributeArray` and `instancedArray` (#29881)
sunag Nov 23, 2024
05cfdd9
GLSLNodeBuilder: Fix varying `color` type (#29950)
sunag Nov 23, 2024
34ba512
PMREMGenerator: Add `fromSceneAsync()` (#29951)
sunag Nov 24, 2024
927c20c
WebGPURenderer: Fix global references in Node.js (#29919)
whatisor Nov 24, 2024
4da9d95
Updated builds.
Mugen87 Nov 24, 2024
8838dc8
Update devDependencies (non-major) (#29955)
renovate[bot] Nov 24, 2024
0504214
Update github/codeql-action digest to f09c1c0 (#29954)
renovate[bot] Nov 24, 2024
84ab41c
Builds: Introduce `three.tsl.js` (#29948)
sunag Nov 24, 2024
ddae920
Updated builds.
sunag Nov 24, 2024
5ae1aa2
Update webgpu_postprocessing_ssr.html
Mugen87 Nov 24, 2024
015480e
Examples: Cleanup `webgpu_sandbox`
sunag Nov 25, 2024
54ce779
TSL: `convertToTexture()` - return `pass()` texture if available (#29…
sunag Nov 25, 2024
4cc2eb5
TSL Transpiler: Fixes (#29958)
sunag Nov 25, 2024
add7f9b
Fix: prevent crash when calling BufferGeometry.setFromPoints with too…
rotu Nov 25, 2024
4749f99
PMREMGenerator: Add optional `renderTarget` in `fromScene()` (#29959)
sunag Nov 25, 2024
c19aa19
WebGPU: Fix `navigator` usage. (#29965)
Mugen87 Nov 25, 2024
a0a25ea
WebGPUAttributeUtils: fix updateAttribute() when using range (#29966)…
holtsetio Nov 26, 2024
de7c7c8
Audio: Override copy and clone methods to include missing properties …
Byongho96 Nov 26, 2024
4d476ff
Update Audio.js
Mugen87 Nov 26, 2024
66bba62
Examples: Clean up. (#29972)
Mugen87 Nov 26, 2024
96e5149
WebGPUBackend: Simplify Timestamp Queries and Ensure Work Done (#29970)
RenaudRohlinger Nov 26, 2024
92e60c2
WebGPURenderer: Fix integer uniforms (#29976)
holtsetio Nov 26, 2024
269e892
NodeMaterial: Fix `getAlphaHashThreshold()` properties conflict (#29977)
sunag Nov 27, 2024
5855564
WebGPURenderer: Fix viewport/scissor after `copyFramebufferToTexture(…
sunag Nov 27, 2024
5fa82c7
Line2NodeMaterial: Add `opacity` support using `backdrop` (#29979)
sunag Nov 27, 2024
e5db8e9
TSL: Deprecated `storageObject()` (#29982)
sunag Nov 27, 2024
27d1054
Renamed Three.core.js to Three.Core.js.
mrdoob Nov 28, 2024
296e082
Updated builds.
mrdoob Nov 28, 2024
ada8ab4
Fix build. (#29985)
Mugen87 Nov 28, 2024
6588502
Fix: webgl_renderer_pathtracer requiring lines (#29987)
Zelif Nov 28, 2024
e2e04d3
WebGPURenderer: Add `SpotLight.map` support (#29989)
sunag Nov 28, 2024
f91fbc3
WebGPURenderer: Shadow fixes (#29991)
sunag Nov 29, 2024
4f3e462
WebGPURenderer: Add Missing Export `NodeAccess` (#29993)
RenaudRohlinger Nov 29, 2024
fcde431
WebGPURenderer: textureLoad add texture_external and texture_storage …
RenaudRohlinger Nov 29, 2024
a751f9b
Updated builds.
mrdoob Nov 29, 2024
2898f5b
r171
mrdoob Nov 29, 2024
17c59b2
Update bug_report.yml
Mugen87 Nov 29, 2024
d9c9920
OrbitControls: Add `keyRotateSpeed`. (#29988)
bbsimong Nov 29, 2024
3e54130
Eslint: Improve config (#29981)
s-rigaud Nov 29, 2024
ffa7aa7
Eslint: run fix with new rules (#29997)
s-rigaud Nov 29, 2024
20b97a4
Docs: Add JSDoc config and improve `Node` docs. (#29984)
Mugen87 Nov 30, 2024
a77056b
fix: minor grammar correction (#29999)
NeelDigonto Nov 30, 2024
c9e64a1
Playground: Cleanup (#29998)
linbingquan Nov 30, 2024
f81793c
Node: Document more modules. (#30000)
Mugen87 Nov 30, 2024
8ec7166
UniformGroup: Delete unused file. (#30002)
Mugen87 Dec 1, 2024
e0e5370
Node: Document more modules. (#30001)
Mugen87 Dec 1, 2024
7d1859d
Addons: Remove MMD modules. (#30003)
Mugen87 Dec 1, 2024
6c3fdd7
Update constants.js
Mugen87 Dec 1, 2024
f91ace9
Three.Legacy: Remove deprecated code. (#30004)
Mugen87 Dec 1, 2024
241e875
Update devDependencies (non-major) (#30005)
renovate[bot] Dec 1, 2024
9d40e23
Update AssignNode.js
Mugen87 Dec 1, 2024
3716f3e
Node: Document more modules. (#30009)
Mugen87 Dec 1, 2024
09add0e
Typos (#30015)
s-rigaud Dec 2, 2024
036e03e
Doc: fix typos (#30013)
s-rigaud Dec 2, 2024
45b953d
Add 24bit uncompressed RGB support to DDSLoader (#30010)
sam6321 Dec 2, 2024
480c414
Update Matrix3.tests.js
Mugen87 Dec 2, 2024
b2320be
Node: Document more modules. (#30012)
Mugen87 Dec 2, 2024
360600e
Updated builds.
Mugen87 Dec 2, 2024
5d6a035
Docs: fix french typos (#30019)
s-rigaud Dec 2, 2024
66d95a0
Update NodeFunctionInput.js (#30020)
sunag Dec 3, 2024
0c45156
NodeBuilder: More docs. (#30025)
Mugen87 Dec 3, 2024
93dccc1
Node: Document more modules. (#30027)
Mugen87 Dec 3, 2024
ae2791a
WebGPURenderer: Fix filterable depth textures (#30023)
sunag Dec 3, 2024
ad0ff80
LineSegments2: Fix `raycast()` . (#30016)
Samsy Dec 4, 2024
3df50b7
WebGPUBackend: Revert onSubmittedWorkDone usage in timestamp queries …
RenaudRohlinger Dec 4, 2024
d9bf05e
Examples: webgpu_lines_fat_raycasting (#30030)
RenaudRohlinger Dec 4, 2024
dfab00f
Docs: Fix code blocks occasionally lacking white-space in Firefox (#3…
mrxz Dec 4, 2024
946a69c
Node: Document more modules. (#30037)
Mugen87 Dec 4, 2024
ae90867
WebGPURenderer: Add `onBeforeShadow` and `onAfterShadow` (#30032)
RenaudRohlinger Dec 4, 2024
16cb40e
Node: Document more modules. (#30041)
Mugen87 Dec 5, 2024
3d97470
NodeBuilder: More docs. (#30038)
sunag Dec 5, 2024
53002f2
Node: Add more docs. (#30046)
Mugen87 Dec 6, 2024
88aa95a
Docs: Add examples for the `onBeforeCompile` method in Material (#30043)
borisghidaglia Dec 6, 2024
04d8b8b
Node: fix small typos (#30049)
s-rigaud Dec 6, 2024
c3a82ac
PropertyBinding: Fix versioning scheme determination. (#30054)
Mugen87 Dec 7, 2024
898b38a
Node: Document more modules. (#30055)
Mugen87 Dec 7, 2024
58a9949
UniformArrayNode: add support for `mat2`, `mat3` and `mat4` types (#3…
holtsetio Dec 7, 2024
e4a48bd
LightsNode: Fix cache key. (#30045)
Mugen87 Dec 7, 2024
1b6a704
UniformArrayNode: Fix `getNodeType()` (#30058)
sunag Dec 7, 2024
d22a8f8
Docs: Improve material pages. (#30059)
Mugen87 Dec 7, 2024
f5f25c3
ShadowBaseNode: Fix CSM `shadowWorldPosition` (#30060)
sunag Dec 7, 2024
ed96b8d
TextureNode: Rename `.uv()` -> `.sample()` (#30061)
sunag Dec 7, 2024
3a581bf
WGSLNodeBuilder: Sampler for compute shader (#30033)
Spiri0 Dec 8, 2024
0096caf
Node: Add `.customCacheKey()` (#30062)
sunag Dec 8, 2024
c99f1e9
Updated builds.
sunag Dec 8, 2024
c43288e
ShadowNode: Fix `updateMatrices` sequence (#30064)
sunag Dec 8, 2024
19bdc3a
Node: Document more modules. (#30067)
Mugen87 Dec 8, 2024
4f25a31
PMREMGenerator: Fix `fromScene()` back-side materials (#30063)
sunag Dec 8, 2024
fe970a4
Editor: Fix vertex normals helper regression. (#30069)
Mugen87 Dec 8, 2024
ce0ddc2
Update github/codeql-action digest to aa57810 (#30068)
renovate[bot] Dec 9, 2024
ef48dee
WebGLRenderer: Add transmission render target scale (#30018)
michaeldll Dec 9, 2024
1fc010c
Nodes: Document more modules. (#30075)
Mugen87 Dec 9, 2024
fa8e6a1
Eslint: enforce valid JSdoc format (#30076)
s-rigaud Dec 9, 2024
915b1d6
Nodes: fix type errors (#30079)
s-rigaud Dec 9, 2024
047f7d7
Eslint: Avoid relying on unsafe == and != js behavior (#30078)
s-rigaud Dec 9, 2024
dc34412
WebGPURenderer: Fix blending opacity in shadows (#30081)
sunag Dec 10, 2024
cfd6985
Updated builds.
sunag Dec 10, 2024
8d55664
TSL: Improve fog approach. (#30080)
sunag Dec 10, 2024
0338a81
WebGPURenderer: Fix support for non-indexed BatchedMesh (#30084)
RenaudRohlinger Dec 10, 2024
8ac75e9
WebGPURenderer: Fix Hardware Clipping issues (#30083)
RenaudRohlinger Dec 10, 2024
0eae292
Nodes: Document more modules. (#30087)
Mugen87 Dec 10, 2024
c797bc2
Eslint: fix more JSDocs (#30093)
s-rigaud Dec 10, 2024
08411fb
Node: typos (#30095)
s-rigaud Dec 10, 2024
de85929
Update .eslintrc.json
Mugen87 Dec 10, 2024
6a4309b
Node: Document more modules. (#30100)
Mugen87 Dec 11, 2024
80b7991
TSL: Add `texture_depth_multisampled_2d` for `wgslFn` (#30082)
sunag Dec 11, 2024
a93ab32
TSL: Fix `positionWorld` used in `material.positionNode` and `fragmen…
sunag Dec 11, 2024
a8aaca3
Node: fix types (#30103)
s-rigaud Dec 11, 2024
3c2c930
Line2NodeMaterial: Fix usage of optional nodes. (#30107)
s-rigaud Dec 11, 2024
78edc1c
Node: Document more modules. (#30109)
Mugen87 Dec 12, 2024
234945c
Node: Improve some types (#30110)
s-rigaud Dec 12, 2024
0d57860
TSL: Vertex shader revision (#30108)
sunag Dec 12, 2024
2eff8e9
TSL: Improve fog approach 2 (#30092)
sunag Dec 12, 2024
1a82200
Manual: Improve post processing guide. (#30098)
ChenKuan1110 Dec 12, 2024
346e21d
Addons: Improve JSDocs (#30106)
s-rigaud Dec 12, 2024
b6f7ba2
Improve WebXR layers feature testing (#30112)
toji Dec 13, 2024
43e4150
Node: Document more modules. (#30115)
Mugen87 Dec 13, 2024
250f1d4
Update SkinningNode.js
Mugen87 Dec 13, 2024
fd6528b
Node: Document more modules. (#30117)
Mugen87 Dec 13, 2024
724a8bf
Examples: Add background to `webgpu_pmrem_scene` (#30116)
Spiri0 Dec 13, 2024
ef5be21
Docs: Clean up. (#30121)
Mugen87 Dec 14, 2024
0f523ac
Node: Document more modules. (#30123)
Mugen87 Dec 14, 2024
b82693c
Update github/codeql-action digest to df409f7 (#30126)
renovate[bot] Dec 15, 2024
9b7de0f
Update devDependencies (non-major) (#30127)
renovate[bot] Dec 15, 2024
6a3b0c8
TSL: Export `shadowWorldPosition` (#30129)
Methuselah96 Dec 16, 2024
2376e3c
Update dependency @rollup/plugin-node-resolve to v16 (#30128)
renovate[bot] Dec 16, 2024
b367df1
Node: Document more modules. (#30135)
Mugen87 Dec 16, 2024
1698253
WebGPURenderer: Fix getArrayBufferAsync in WebGPUBackend (#30132)
RenaudRohlinger Dec 16, 2024
d23dffc
Node: Document more modules. (#30137)
Mugen87 Dec 16, 2024
53711ab
Typos (#30119)
s-rigaud Dec 16, 2024
ec02bf7
WebGPURenderer: fix cameraHelper (#30136)
AlaricBaraou Dec 16, 2024
23d9a43
TSL: Overloaded `atan2` to `atan` (#30131)
sunag Dec 16, 2024
d7b6a32
TiledLightsNode: Fix cache-key performance (#30130)
sunag Dec 16, 2024
faa6007
Example: Restore `webgpu_compute_audio` (#30139)
sunag Dec 16, 2024
5f4914a
Typos (#30138)
s-rigaud Dec 17, 2024
42795bf
Node: Document more modules. (#30142)
Mugen87 Dec 17, 2024
c31ff0f
Typos (#30143)
s-rigaud Dec 17, 2024
e060f3a
cleanup
sunag Dec 17, 2024
94ad822
TSL: Vertex shader revision 2 (#30147)
sunag Dec 17, 2024
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post-processing: missing FR translation (mrdoob#29901)
satelllte authored Nov 15, 2024

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commit 0ddfe958c34f9deb443f204ff2238d3fd29a19d4
3 changes: 1 addition & 2 deletions docs/manual/fr/introduction/How-to-use-post-processing.html
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<p>
Notre composer est maintenant prêt, il est donc possible de configurer la chaîne d'effets de post-processing. Ces effets (passes) sont chargés de la création
de l'apparence visuelle finale de l'application. Ils sont traités dans l'ordre de leur ajout/insertion. In our example, the instance of `RenderPass`
is executed first, then the instance of `GlitchPass` and finally `OutputPass`. Le dernier effet activé de la chaîne est automatiquement rendu dans la scène. Le setup
de l'apparence visuelle finale de l'application. Ils sont traités dans l'ordre de leur ajout/insertion. Dans notre exemple, l'instance de `RenderPass` est exécutée en premier, puis l'instance de `GlitchPass` et enfin `OutputPass`. Le dernier effet activé de la chaîne est automatiquement rendu dans la scène. Le setup
des effets ressemble à ça:
</p>