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Fixed Badeline last node crash #657
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don't modify the |
That could work, we could also patch it at the IL level and call some kind of static helper function to disply the card, not sure whats better. |
Co-authored-by: DemoJameson <[email protected]>
Co-authored-by: DemoJameson <[email protected]>
why the postcard will be triggered twice, since CheckForErrors only called once every frame |
I used to set But now when its on Is this behaviour with
output.mp4 |
Okay I figured out what's going on. it seems that even after
then we leave the level with |
This PR fixes an issue where if the player this the last node of
FinalBoss
(Badeline) the game crashes.Additinal details:
https://discord.com/channels/403698615446536203/1137280308887175178