Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix merge conflict #4

Closed
wants to merge 226 commits into from
Closed

Fix merge conflict #4

wants to merge 226 commits into from

Conversation

Vermidia
Copy link

About the PR

I be a vox enjoyer. I think I did this right.

Why / Balance

Technical details

Media

  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

Changelog

Errant-4 and others added 30 commits April 12, 2024 10:26
Slight blunder on the loadout prototype being used and all the names aligning means playtesting didn't catch it earlier.

Ideally player spawning code wouldn't have sucked so I could add tests like I wanted but it is what it is.
* reduced gain by 25dB

* changed volume again

---------

Co-authored-by: Martin Petkovski <[email protected]>
* remove senior backpacks

* fix ID cards

* Update atmospheric_technician.yml
…27028)

This was removed in space-wizards#25280 as the relevant DB entities didn't go outside the DB layer anymore. SS14.Admin however still uses them directly (as it only supports Postgres), so the interface is still useful there.
* inital

* Update loadout-groups.ftl

* fix order

* add winter boots

* fix test fails
* LobbyUI fixes

I have no idea which were bugs prior but anyway fix stuff.

* More fixes

* Test moment
Adds Nun Hood to starting Chaplain loadout options
Tayrtahn and others added 25 commits April 21, 2024 11:00
* Added ClothingGotEquipped/ClothingGotUnequipped events

* Better version

* Implemented in a few places

* More implementations

* Add ClothingDidEquipped/ClothingDidUnequipped events
…pace-wizards#26545)

* SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers

Bit of a grab-bag of cleanup of Xenoarchaeology prompted by space-wizards#26480.

1. Traversal distortion biases are now "up" and "down" instead of "in" and "out".
2. Node generation has been tidied up to make it a little clearer how it works.
3. Traversal Distorters have been removed from the game along with their board.
4. Traversal distortion is now done by the artifact analyzers by default.
5. Some loc strings have been made clearer.
6. The Abnormal Artifact Manipulation tech has been made slightly cheaper.
7. The aformentioned tech is now localized as Artifact Recycling, given all it does is unlock the crusher.
8. The Xenoarchaeology guidebook entry has been given a bit of a rewrite, putting all information into
one page and making sure to cover the basics that otherwise would require someone typing "Liltenhead
artifact tutorial" into Youtube.

* Fix references to deleted guidebook entry

* Add fancy button to console because @EmoGarbage404 asked me to

* migration comprete

* Fixed a goober comment

* maint fails to resolve conflicts: more at 11

* Resolve PR comments

* Make UI nice

---------

Co-authored-by: Nemanja <[email protected]>
* Escape markup for in-game chat, and labeler

* different way

* remove a using

---------

Co-authored-by: wrexbe <[email protected]>
This minorly annoyed me because breath masks are tiny too, so if I swapped them I may run out of inventory space.
* make fire spreading scale with mass

* realer

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
* reagents

* Update Resources/Locale/en-US/reagents/meta/narcotics.ftl

---------

Co-authored-by: Kara <[email protected]>
* RTG page update

* old commits from space-wizards#22272

* Small fixes over most pages

* TEG tweaks

* Fixed a thing in airlock security

* fixed an italics tag

* singularity page now includes tesla

* Added a burn chamber to TEG page

* Prettyprinted TEG page, fixed some more issues with details

* Moved ONE singular comma

* Change Singularity page heading to include tesla

* Singularity page pretty printing + fixes

* TIL its [italic] NOT [italics]

* RTG Prettyprinting

* Access Config Prettyprinting + Netconfig tweak

* Atmospherics prettyprinting

* Construction keybind fix

* Apply suggestions from code review

---------

Co-authored-by: Kara <[email protected]>
* General slime improvements

* Finish morphing

* oops 2x2 not 3x3

* actually lets ball - 2x3 inventory

* Last two things on the todo list

* .\RobustToolbox\

* JUST COMPILE

* fix tests 2.0

* fix tests 3.0

* Do reviews

* minor change

* guideboob

* more

---------

Co-authored-by: Kara <[email protected]>
* Syndicat Price 10 -> 6

* Update animals.yml

* Update animals.yml

* Update uplink_catalog.yml

* Update uplink_catalog.yml

* Update animals.yml
@Vermidia
Copy link
Author

ah wait nope

@Vermidia Vermidia closed this Apr 23, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.