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State of the modpack version 1.61, semi hotfix
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@@ -80,3 +80,4 @@ forge-1.12.2-14.23.5.2781-installer.jar | |
eula.txt | ||
banned-players.json | ||
banned-ips.json | ||
ChangelogGenerator.jar |
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SET /P SINCE_TAG=Input Tag to generate from... | ||
github_changelog_generator --since-tag %SINCE_TAG% | ||
pause |
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Enigmatica2Expert 1.60 to Enigmatica2Expert 1.61 | ||
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Added: | ||
- Mekanism | ||
- Mekanism Generators | ||
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Updated: | ||
Astral Sorcery (went from AstralSorcery-1.12.2-1.10.12.jar to AstralSorcery-1.12.2-1.10.14.jar): | ||
AstralSorcery-1.12.2-1.10.14.jar: | ||
Fixes: | ||
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- Added missing AT entry | ||
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- Adjusted handling for sextant target requests | ||
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- Fixed perk cleanup being done after player already got cleared on clientside | ||
AstralSorcery-1.12.2-1.10.13.jar: | ||
IMPORTANT NOTICE: This version includes a new command: "/as migrate-data" - This converts some old, imperformant data format to a new format. For larger worlds, please make sure you BACKUP your world before doing that! It might take a long time if your world is larger keep that in mind! | ||
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Additions: | ||
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- Yet again MOAR patreon effects! :P | ||
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- Command: "/as migrate-data" - Check the notice. | ||
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- Logging for perk-related behavior | ||
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Changes: | ||
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- Perks around the "Consistent Luck" and "Spectral Wings" perk are at least a bit useful now as their prior negative effects could be avoided with perk seals anyway | ||
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- A better multiblock highlighting for sextants! Actually points out errors and makes for a better building-guide! | ||
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Fixes: | ||
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- Tome no longer being given out infinitely | ||
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- Item comparisons messing up crafting checks | ||
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- Chalice interactions not working on the highest-Z-level-chunk | ||
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- Misleading JEI error message from AS removed | ||
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- Prevent structure spawning on non-opaque ground | ||
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- Lightwell's itemhandler not being visible to pipes trying to interact with it | ||
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- Fix crash with step assist key perk | ||
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- Fix stardust was not accepted as repair material for mantles | ||
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- Fix inventory misbehavior with ritual pedestal | ||
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Biomes O' Plenty (went from BiomesOPlenty-1.12.2-7.0.1.2426-universal.jar to BiomesOPlenty-1.12.2-7.0.1.2427-universal.jar) | ||
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Botania (went from Botania r1.10-360.jar to Botania r1.10-361.jar): | ||
Botania r1.10-361.jar: | ||
See [http://botaniamod.net/changelog.php#r1.10-361](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fbotaniamod.net%252fchangelog.php%2523r1.10-361) | ||
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Compact Machines (went from compactmachines3-1.12.2-3.0.15-b249.jar to compactmachines3-1.12.2-3.0.16-b263.jar): | ||
compactmachines3-1.12.2-3.0.16-b263.jar: | ||
- Auto update machine preview every few ticks (configurable on the server) | ||
- Prevent Shulkers from teleporting to the outside of machines | ||
- Prevent Tinkers Construct worldgen in the CM dimension | ||
- Compact Skies world can now be configured for up to 256 players | ||
- Fix preview crash on machines with large nbt data | ||
- Fix infinite loop crash when placing and connecting two machines together | ||
- Fix rendering of some entities and tile entities (e.g. beds, parrots) in machines but the first | ||
- Fix render of miniaturization crafting being off center and wrongly sized | ||
- Added config gui | ||
- Updated translation files | ||
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Big thanks to the community for helping out with reports, fixes and suggestions! | ||
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Cyclic (went from Cyclic-1.12.2-1.19.0.jar to Cyclic-1.12.2-1.19.2.jar): | ||
Cyclic-1.12.2-1.19.2.jar: | ||
* Handle client errors when redstone Clock is updating while block is broken. | ||
* Fix Fluid Storage Tank losing its fluid-stack data when mined/placed. | ||
* GUI feature: You can now right-click on some buttons to reduce values in User, Collector, Forester, Miner, Harvester. | ||
Cyclic-1.12.2-1.19.1.jar: | ||
Fixed removeRecipe not working in zenscript crafttweaker support. | ||
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EnderCore (went from EnderCore - 1.12.2-0.5.53 to EnderCore - 1.12.2-0.5.56): | ||
EnderCore - 1.12.2-0.5.56: | ||
EnderCore 1.12.2-0.5.56 | ||
EnderCore - 1.12.2-0.5.55: | ||
EnderCore 1.12.2-0.5.55 | ||
EnderCore - 1.12.2-0.5.54: | ||
EnderCore 1.12.2-0.5.54 | ||
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Extended Crafting (went from ExtendedCrafting-1.12.2-1.5.3.jar to ExtendedCrafting-1.12.2-1.5.4.jar): | ||
ExtendedCrafting-1.12.2-1.5.4.jar: | ||
Release 1.5.4 for MC 1.12.2 | ||
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Changes: | ||
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* Fixed the Automation Interface not detecting tables when no recipe is saved | ||
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Gas Conduits (went from GasConduits-1.12.2-1.1.0.jar to GasConduits-1.12.2-1.2.1.jar): | ||
GasConduits-1.12.2-1.2.1.jar: | ||
Fixed integration with GasHandlers that have multiple gas tanks. Ex: Electrolytic Separator pulling both types out of one side | ||
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This issue existed for the entire duration of this mod's life time, except I was unable to reproduce it after the one time I ran into it so I had thought it was just a fluke. | ||
GasConduits-1.12.2-1.2.0.jar: | ||
Cleanup a bunch of code and also makes it work more cleanly against Mekanism 9.7 as well as fixed a few bugs with it connecting to sides it shouldn't be. | ||
Mekanism 9.7 made it so only one capability has to be implemented for gas and for example gas conduits can now connect properly to the chemical oxidizer. | ||
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Industrial Craft (went from industrialcraft-2-2.8.116-ex112.jar to industrialcraft-2-2.8.120-ex112.jar): | ||
industrialcraft-2-2.8.120-ex112.jar: | ||
* Add wrench tooltip with instruction. Make the wrench non-enchantable. (estebes) | ||
industrialcraft-2-2.8.119-ex112.jar: | ||
* Allow the new wrench to be used in recipes that use the old wrench. (estebes) | ||
* Some texture and models. Improved wrenching overlay. New wrenching implementation now affects most of the ic2 teblocks. (estebes) | ||
industrialcraft-2-2.8.118-ex112.jar: | ||
* Allow disabling items from having jetpacks attached in the config (Chocohead) | ||
* Close enough (Chocohead) | ||
industrialcraft-2-2.8.117-ex112.jar: | ||
* Remove unnecessary casts They're implict already from float/double addition/multiplication (Chocohead) | ||
* Fix the classic Empty Cell recipe producing 15 too few (Chocohead) | ||
* Add support for custom mining drills (Chocohead) | ||
* Fix some items showing in classic that don't need to (Chocohead) | ||
* Fix filling classic empty cells not consuming them in the process (Chocohead) | ||
* Hide the lappack when using experimental (Chocohead) | ||
* Add support for custom hazmat armour (Chocohead) | ||
* Fix iron scaffolding appearing to be wooden Fixes #2504 (Chocohead) | ||
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Phosphor (went from Phosphor 0.2.0 to Phosphor 0.2.2): | ||
Phosphor 0.2.2: | ||
- Resolves a severe crash in dimensions without sky lighting | ||
Phosphor 0.2.1: | ||
- Slightly improved chunk meshing performance by skipping thread checks where possible | ||
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- Fixed MC-116690 (send chunk data to clients when the lighting inside is not trivial) | ||
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- Cleaned up source code packages to separate client/server code better | ||
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- Improved mod information screen | ||
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- Added version requirements for NotEnoughIDs and SpongeForge to prevent users from using incompatible or broken versions | ||
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Psi (went from Psi-r1.1-72.jar to Psi-r1.1-73.jar): | ||
Psi-r1.1-73.jar: | ||
See [http://psi.vazkii.us/changelog.php#r1.1-73](http://psi.vazkii.us/changelog.php#r1.1-73) | ||
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Random Things (went from RandomThings-MC1.12.2-4.2.7.jar to RandomThings-MC1.12.2-4.2.7.1.jar): | ||
RandomThings-MC1.12.2-4.2.7.1.jar: | ||
* Fixed: RT breaking GTCE's JEI Integration | ||
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Removed: | ||
- Mekanica | ||
- Mekanica: Generators | ||
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* Generated using https://github.com/TheRandomLabs/ChangelogGenerator (1.12.2) |
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## Installing | ||
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- Download the zipfile. | ||
- Extract it to an empty folder. | ||
- If you want to change RAM usage, Java arguments etc, see the "settings" file. | ||
- Double click "ServerStart". The window that appears will guide you through the rest. | ||
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## Updating | ||
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- Make a backup of your server folder. | ||
- Remove the config, mods, schematics and scripts folders. If you've made custom configurations and/or mod changes, make sure these are reapplied after the last step. | ||
- Extract the zip into your server folder and overwrite. | ||
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Note: This will override your settings changes, so make sure to change them back afterwards, if needed. If you don't want to override the settings file, you can change the forge version in it manually. | ||
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Feel free to contact me if you need any help, preferably on Discord. | ||
Credit to the AllTheMods Team, for their ServerStart script. |
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