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[health] | ||
#Render vanilla hearts | ||
#Default: true | ||
vanillaHearts = true | ||
#Colors for every 10 hearts (not counting the default red) | ||
#All values are written as hexadecimal RGB color in '#RRGGBB' format | ||
#Default: ["#F06E14", "#F5DC23", "#2DB928", "#1EAFBE", "#7346E1", "#FA7DEB", "#EB375A", "#FF8278", "#AAFFFA", "#EBEBFF"] | ||
colors = ["#F06E14", "#F5DC23", "#2DB928", "#1EAFBE", "#7346E1", "#FA7DEB", "#EB375A", "#FF8278", "#AAFFFA", "#EBEBFF"] | ||
#Two alternating colors while poisoned | ||
#There can be one color in case vanilla poisoned heart is wanted | ||
#Default: ["#739B00"] | ||
poisonedColors = ["#739B00"] | ||
#Two alternating colors while withered | ||
#There can be one color in case vanilla withered heart is wanted | ||
#Default: ["#0F0F0F"] | ||
witheredColors = ["#0F0F0F"] | ||
#Two alternating colors while freezing | ||
#There can be one color in case vanilla frozen heart is wanted | ||
#Default: ["#3E70E6"] | ||
frozenColors = ["#3E70E6"] | ||
|
||
[absorption] | ||
#Render vanilla hearts | ||
#Default: true | ||
vanillaHearts = true | ||
#Colors for every 10 hearts (not counting the default red) | ||
#All values are written as hexadecimal RGB color in '#RRGGBB' format | ||
#Default: ["#E1FA9B", "#A0FFAF", "#AAFFFA", "#AACDFF", "#D7B4FF", "#FAA5FF", "#FFB4B4", "#FFAA7D", "#D7F0FF", "#EBFFFA"] | ||
colors = ["#E1FA9B", "#A0FFAF", "#AAFFFA", "#AACDFF", "#D7B4FF", "#FAA5FF", "#FFB4B4", "#FFAA7D", "#D7F0FF", "#EBFFFA"] | ||
#Two alternating colors while poisoned | ||
#Default: ["#BFF230", "#7AA15A"] | ||
poisonedColors = ["#BFF230", "#7AA15A"] | ||
#Two alternating colors while withered | ||
#Default: ["#787061", "#73625C"] | ||
witheredColors = ["#787061", "#73625C"] | ||
#Two alternating colors while freezing | ||
#Default: ["#90D136", "#36D183"] | ||
frozenColors = ["#90D136", "#36D183"] |