Releases: Engine-Simulator/engine-sim-community-edition
Releases · Engine-Simulator/engine-sim-community-edition
Alpha build - v0.1.14a
Change List
- Improvements to the game's packaging
- Removes the need to install any dependencies to run the game
- Significantly better synchronization algorithm to enable better performance at low framerate
Alpha build - v0.1.13a
Description
This update includes some major performance improvements.
Change List
- Improved physics engine performance
- Fluid simulation speed is now adjustable using the
fluid_simulation_steps
in the engine node. 8 is the default and lowering this value will improve performance while reducing the stability of the fluid simulation - Physics solver performance can be improved by adjusting the
max_sle_solver_steps
parameter in the engine node. The default is 128 and reducing the value will reduce the accuracy of the physics engine but improve performance
Alpha build - v0.1.12.2a
Description
This update includes a few very minor changes.
Change List
- 30 inches of water was replaced with 32 inches of water
- Throttle gamma adjusted for 4-rotor Wankel engine
Alpha build - v0.1.12.1a
Description
This update includes some minor bug fixes.
Change List
- Renamed "Load Script" to "Load Engine"
- Added option to change initial convolution level in audio synthesizer (
convolution
parameter in the engine node) - Added flow-rate function for 30 inches of water (previously there was only one for 28 inches of water)
- A file called frame_breakdown_log.csv was created when it shouldn't have been. It's been deleted
- Application no longer crashes when trying to load a .wav file that doesn't exist
- Added a default transmission for some engines were missing one and instead had an empty transmission
Alpha build - v0.1.12.0a
Description
This update makes many improvements to the UI and also adds rotary engines.
Change List
- Rotary engines
- Vehicle brakes
- Engine and theme loading in-game
- Engine reloading button
- Better charge heating model which can be changed via the
heat_transfer_coefficient
andblock_temperature
parameters in theengine
node installation/
folder to make installation easier- Crashing with a white screen should now be fixed for most users
- Better error checking at startup
- Command line arguments are now supported (to start ES with a particular script)
- Game folder significantly cleaned up
- Laptop trackpads now supported
- Dynamometer now works while time warping
- Fixed some rare engine placement issues
- Vol. eff. and air intake gauges no longer show "inf" randomly while time-warping
- l/100 km cap raised to 9999
- Oscilloscopes now continue working normally while time-warping instead of freezing
- Cam advance was reversed before and is now fixed