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Releases: Engine-Simulator/engine-sim-community-edition

Alpha build - v0.1.14a

30 Apr 15:19
065b909
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Change List

  • Improvements to the game's packaging
  • Removes the need to install any dependencies to run the game
  • Significantly better synchronization algorithm to enable better performance at low framerate

Alpha build - v0.1.13a

30 Apr 15:03
cd9fb05
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Description

This update includes some major performance improvements.

Change List

  • Improved physics engine performance
  • Fluid simulation speed is now adjustable using the fluid_simulation_steps in the engine node. 8 is the default and lowering this value will improve performance while reducing the stability of the fluid simulation
  • Physics solver performance can be improved by adjusting the max_sle_solver_steps parameter in the engine node. The default is 128 and reducing the value will reduce the accuracy of the physics engine but improve performance

Alpha build - v0.1.12.2a

29 Jan 14:40
63c701c
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Description

This update includes a few very minor changes.

Change List

  • 30 inches of water was replaced with 32 inches of water
  • Throttle gamma adjusted for 4-rotor Wankel engine

Alpha build - v0.1.12.1a

29 Jan 05:18
a4ab065
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Description

This update includes some minor bug fixes.

Change List

  • Renamed "Load Script" to "Load Engine"
  • Added option to change initial convolution level in audio synthesizer (convolution parameter in the engine node)
  • Added flow-rate function for 30 inches of water (previously there was only one for 28 inches of water)
  • A file called frame_breakdown_log.csv was created when it shouldn't have been. It's been deleted
  • Application no longer crashes when trying to load a .wav file that doesn't exist
  • Added a default transmission for some engines were missing one and instead had an empty transmission

Alpha build - v0.1.12.0a

20 Jan 23:46
90ab6f7
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Description

This update makes many improvements to the UI and also adds rotary engines.

Change List

  • Rotary engines
  • Vehicle brakes
  • Engine and theme loading in-game
  • Engine reloading button
  • Better charge heating model which can be changed via the heat_transfer_coefficient and block_temperature parameters in the engine node
  • installation/ folder to make installation easier
  • Crashing with a white screen should now be fixed for most users
  • Better error checking at startup
  • Command line arguments are now supported (to start ES with a particular script)
  • Game folder significantly cleaned up
  • Laptop trackpads now supported
  • Dynamometer now works while time warping
  • Fixed some rare engine placement issues
  • Vol. eff. and air intake gauges no longer show "inf" randomly while time-warping
  • l/100 km cap raised to 9999
  • Oscilloscopes now continue working normally while time-warping instead of freezing
  • Cam advance was reversed before and is now fixed