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refactor: move BaseGameVersion and SemVersion classes into their own …
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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#pragma once | ||
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#include "bedrock/core/semver/sem_version.h" | ||
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class BaseGameVersion { | ||
public: | ||
private: | ||
SemVersion sem_version_; | ||
bool never_compatible_; | ||
}; |
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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#pragma once | ||
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#include <string> | ||
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#include "bedrock/bedrock.h" | ||
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namespace Common { | ||
ENDSTONE_HOOK std::string getGameVersionString(); | ||
} |
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