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Rebase to latest commits #11
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Also update ffmpeg to 23.08 Signed-off-by: SternXD <[email protected]>
…ticks on Xbox, making it the default for users without a keyboard.
also update to 2024 while i'm at it
…en and bump to version 2.0.8.1.
Signed-off-by: SternXD <[email protected]> # Conflicts: # .github/workflows/cron_publish_flatpak.yml
Addresses `About Window -> The "Version: " string is untranslatable`
Addresses `Game Properties -> Details -> Type -> Type names are untranslatable.`
In future would add the Virtual in front of the controller name, but we should change the struct so if you change to other type like Guitar, Pop n Music, or in future new pad devices to not say controllers. Also added that FMV Aspect Ratio will inherent the value of the regular Aspect Ratio if you put the same value for Aspect Ratio and FMV Aspect ratio it would have the same effect if you left FMV Aspect Ratio on the 'Off (Default)'
Can smooth our frame time fluctuations is technically grammatically correct but a wrong statement, it's smoothing out the frame-times
To all sources, like big picture (fullscreenui), translation files, and general Qt GUI
Changes video max bitrate to 200,000kbps default audio from 160kbps to 192kbps and adds a missing name I forgot to add previously.
… and add optimizations. PABE accumulation blend: Idea is to achieve final output Cs when As < 1, we do this with manipulating Cd using the src1 output. This can't be done with reverse subtraction as we want Cd to be 0 when As < 1. Blend mix is excluded as no games were found, otherwise it can be added. PABE Disable blending: We can disable blending here as an optimization since alpha max is 128 which if alpha is 1 in the formula Cs*Alpha + Cd*(1 - Alpha) will give us a result of Cs.
Backport from: stenzek/duckstation@9383663
…#11719) Improved keyboard navigation. Users can navigate the Library and play/exit games with just the arrow keys and Enter/Esc.
Replace with profile selector instead
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Description of Changes