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Update to 2.5.0

Update to 2.5.0 #15

Triggered via push September 21, 2024 12:13
Status Success
Total duration 2m 33s
Artifacts 3

dotnet.yml

on: push
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4 warnings
build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build: GameServer/Server/Packet/Recv/ServerPrefs/HandlerUpdateServerPrefsDataCsReq.cs#L9
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build: GameServer/Server/Packet/Recv/ServerPrefs/HandlerGetServerPrefsDataCsReq.cs#L9
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build: GameServer/Server/Packet/Recv/ServerPrefs/HandlerGetAllServerPrefsDataCsReq.cs#L8
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Artifacts

Produced during runtime
Name Size
DanhengServer-linux-arm64 Expired
53.9 MB
DanhengServer-linux-x64 Expired
55.4 MB
DanhengServer-win-64 Expired
57.1 MB