Skip to content

optimise http listening for complex environments like grasscutter (#8) #10

optimise http listening for complex environments like grasscutter (#8)

optimise http listening for complex environments like grasscutter (#8) #10

Triggered via push July 21, 2024 09:07
Status Success
Total duration 2m 55s
Artifacts 3

dotnet.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

3 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/github-script@v3. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, actions/github-script@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build: GameServer/Game/Challenge/ChallengeEntityLoader.cs#L11
Parameter 'SceneInstance scene' is captured into the state of the enclosing type and its value is also passed to the base constructor. The value might be captured by the base class as well.

Artifacts

Produced during runtime
Name Size
DanhengServer-linux-arm64 Expired
53.6 MB
DanhengServer-linux-x64 Expired
55.1 MB
DanhengServer-win-64 Expired
56.8 MB