Update ngpus_per_node for a SCREAM/E3SM GPU run on Derecho #4687
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In order to build and run E3SM/SCREAM on Derecho's A100 GPU, we need to set the
ngpus_per_node
correctly for E3SM/SCREAM.E3SM/SCREAM does not use the
GPU_TYPE
andGPU_OFFLOAD
options.