The qmetaobject crate is a crate which is used to expose rust object to Qt and QML.
- Rust procedural macro (custom derive) to generate a
QMetaObject
at compile time. - Bindings for the main Qt types using the
cpp!
macro from thecpp
crate. - Users of this crate should not require to type any line of C++ or use another build system beyond cargo.
- Performance: Avoid any unnecessary conversion or heap allocation.
Presentation Blog Post: https://woboq.com/blog/qmetaobject-from-rust.html
#[macro_use] extern crate cstr;
extern crate qmetaobject;
use qmetaobject::*;
// The `QObject` custom derive macro allows to expose a class to Qt and QML
#[derive(QObject,Default)]
struct Greeter {
// Specify the base class with the qt_base_class macro
base: qt_base_class!(trait QObject),
// Declare `name` as a property usable from Qt
name: qt_property!(QString; NOTIFY name_changed),
// Declare a signal
name_changed: qt_signal!(),
// And even a slot
compute_greetings: qt_method!(fn compute_greetings(&self, verb: String) -> QString {
format!("{} {}", verb, self.name.to_string()).into()
})
}
fn main() {
// Register the `Greeter` struct to QML
qml_register_type::<Greeter>(cstr!("Greeter"), 1, 0, cstr!("Greeter"));
// Create a QML engine from rust
let mut engine = QmlEngine::new();
// (Here the QML code is inline, but one can also load from a file)
engine.load_data(r#"
import QtQuick 2.6
import QtQuick.Window 2.0
// Import our Rust classes
import Greeter 1.0
Window {
visible: true
// Instantiate the rust struct
Greeter {
id: greeter;
// Set a property
name: "World"
}
Text {
anchors.centerIn: parent
// Call a method
text: greeter.compute_greetings("hello")
}
}
"#.into());
engine.exec();
}
- Create object inheriting from QObject, QQuickItem, QAbstractListModel, QQmlExtensionPlugin, ...
- Export Qt properties, signals, methods, ...
- Also support
#[derive(QGadget)]
(same as Q_GADGET) - Create Qt plugin (see examples/qmlextensionplugins)
- Partial scene graph support
Requires Qt >= 5.8
Cargo provides a way to enable (or disable default) optional features.
By default, Qt's logging system is not initialized, and messages from e.g. QML's console.log
don't go anywhere.
The "log" feature enables integration with log
crate, the Rust logging facade.
The feature is enabled by default. To activate it, execute the following code as early as possible in main()
:
fn main() {
qmetaobject::log::init_qt_to_rust();
// don't forget to set up env_logger or any other logging backend.
}
Enables interoperability of QDate
and QTime
with Rust chrono
package.
This feature is disabled by default.
It is quite likely that you would like to call a particular Qt function which is not wrapped by this crate.
In this case, it is always possible to access C++ directly from your rust code using the cpp!
macro.
Example: from examples/graph/src/main.rs
, the struct Graph
is a QObject
deriving from QQuickItem
,
QQuickItem::setFlag
is currently not exposed in the API but we wish to call it anyway.
impl Graph {
fn appendSample(&mut self, value: f64) {
// ...
let obj = self.get_cpp_object();
cpp!(unsafe [obj as "QQuickItem *"] { obj->setFlag(QQuickItem::ItemHasContents); });
// ...
}
}
But ideally, we should wrap as much as possible so this would not be needed. You can request API as a github issue, or contribute via a pull request.