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Max Hyper edited this page Aug 1, 2023 · 20 revisions

Dynamic Trees for Minecraft 1.16 adds various tags in order to integrate well with the vanilla tag system and provide new tags that other mods or players can take advantage of.

Tree pack and add-on developers should note that these are not dynamically generated and must be added manually. A data generator may be added in the future to automate this.

In the below tag tables, the tag name is the raw name of the tag. The use describes what it holds and, if necessary, how it should be used. Some tags will have a vanilla equivalent, which means that all items/blocks with this tag will also have the vanilla equivalent assigned automatically. The base entries column provides a link to the tag file in base DT.

Blocks

Tag Name Use Vanilla Equivalent Base Entries
dynamictrees:branches_that_burn Stores any flammable branches. logs_that_burn branches_that_burn.json
dynamictrees:fungus_branches Stores any branches for the fungus trees. fungus_branches.json
dynamictrees:branches Stores all branches. This should include any custom branch tags. logs branches.json
dynamictrees:leaves Stores any dynamic leaves blocks. leaves leaves.json
dynamictrees:wart_blocks Stores any dynamic wart blocks. wart_blocks wart_blocks.json
dynamictrees:saplings Stores any dynamic sapling blocks. saplings saplings.json
dynamictrees:fungus_caps Stores any dynamic fungus caps. fungus_caps.json
dynamictrees:foliage Grass/flowers/etc that trees can replace during generation. foliage.json

Foliage

dynamictrees:foliage is a custom tag for identifying foliage like grass that trees should be able to generate through. The base entries can be found here.

Items

Tag Name Use Vanilla Equivalent Base Entries
dynamictrees:seeds Stores any regular tree seeds. saplings seeds.json
dynamictrees:fungus_caps Stores any fungus tree seeds. fungus_caps.json



These tags are valid as of 1.16.5-0.10.0-Beta16. Previous and future versions may differ.