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complete core functionality (create/rename/delete)
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=model/@EntryIndexedValue">True</s:Boolean> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=_005Bpatches_005D/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=_005Bpatches_005D/@EntryIndexedValue">True</s:Boolean> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=_005Bui_005D/@EntryIndexedValue">True</s:Boolean> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=_005Butil_005D/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Security.Policy; | ||
using UnityEngine; | ||
using Verse; | ||
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namespace DoctorVanGogh.ModSwitch { | ||
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class ModAttributes : IExposable { | ||
public string Key = String.Empty; | ||
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public List<IExposable> attributes = new List<IExposable>(); | ||
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public void ExposeData() { | ||
Scribe_Values.Look(ref Key, "key"); | ||
Scribe_Collections.Look(ref attributes, false, "attributes"); | ||
} | ||
} | ||
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class MLBAttributes : IExposable { | ||
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public Color color = Color.white; | ||
public string altName = String.Empty; | ||
public string installName = String.Empty; | ||
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public void ExposeData() { | ||
Scribe_Values.Look(ref color, "color"); | ||
Scribe_Values.Look(ref altName, "altName"); | ||
Scribe_Values.Look(ref installName, "installName"); | ||
} | ||
} | ||
} |
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