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Fixed RPC IDs
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Digi committed Oct 13, 2024
1 parent 8690ee6 commit 963c7ad
Showing 1 changed file with 6 additions and 3 deletions.
9 changes: 6 additions & 3 deletions LevelImposter/Core/Models/LIRpc.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6,15 +6,18 @@
// ToU 100 - 210, 220 - 251
// Submerged 210 - 214

// LI 94 - 99 (Wow we really need to coordinate this better)
// LI 90 - 99 (Wow we really need to coordinate this better)

public enum LIRpc
{
FireTrigger = 94, // Fires a global trigger on an object
FireTrigger = 90, // Fires a global trigger on an object
UpdateObjectPos, // Used by util-physics object
SyncMapID, // Syncs the map ID in the lobby
SyncRandomSeed, // Syncs a random seed for util-triggerrand
ResetPlayer, // Resets the player on Ctrl-R E S
DownloadCheck, // Warns the host that the client is still downloading the map
KillPlayer // Used by util-triggerdeath object
KillPlayer, // Used by util-triggerdeath object
Reserved97,
Reserved98,
Reserved99
}

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