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Bare minimum in terms of presentation 🎊
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<img src="cover.png" width="196"> | ||
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LCDonald | ||
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Simulator engine for reproducing LCD games made by McDonald's in the 2000's. | ||
Mostly focused on simulating the [McDonald's Sonic LCD games](http://info.sonicretro.org/McDonald%27s_Sonic_LCD_games). | ||
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You can read more details about the technical stack [here](https://tvc-16.science/lcdonald.html). | ||
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Feel free to look at the [issues](https://github.com/Difegue/LCDonald/issues) if you want to help on a game! | ||
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## Features | ||
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* SVG-based rendering for LCD elements | ||
* Uses the well-known [MAMELayout](https://docs.mamedev.org/techspecs/layout_files.html) format for screen positioning | ||
* [AvaloniaUI](http://avaloniaui.net/)-based frontend, runs on Windows/Mac/Linux -- Backend is pure .NET and can run on (mostly)anything! | ||
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All scanned/photographied materials in this repository are ©️SEGA, 2004/2005/2006. |