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Running an asynchronous race
Die4Ever edited this page Jun 22, 2024
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3 revisions
If scheduling conflicts are preventing you from doing a race, here's how you get around it.
People needed:
- Referee/video editor (can be 2 different people)
- Racer A
- Racer B
- Commentators (may also be/include the referee, video editor, or racers)
Steps:
- Referee do a PRIVATE Discord call with Racer A
- Racer A will share their screen and also do a local video recording, recommended to be 1080p 60fps
- Referee will tell Racer A the settings and seed to be used for the race
- Referee will watch Racer A fill out the menus and play the game to completion
- Racer A will PRIVATELY share the recorded video file with the referee/video editor
- Referee will ensure that the shared video file is the same as what was played in the screen share call, with the same end time
- Same thing with referee and Racer B
- Video editor will compile the videos together
- Side by side video with no commentary
- Sync up their starting times
- May also add info below the game screens, such as the current skill choices and skill strengths (we may eventually have a tool to make this easier)
- Share output video file with commentators
- I recommend using Kdenlive, it's free and cross-platform. This might also be good https://www.olivevideoeditor.org/
- Commentators do a PRIVATE Discord call to record audio
- Commentators can record their own mic audio locally, or record the whole Discord call
- Playback the preview video received from the video editor together at the same time
- Send commentary audio file(s) to video editor
- Video editor put commentary audio on video, with proper alignment
- Video editor upload to YouTube
- I recommend a scheduled Premier, so people can watch together and chat, but Premiers only support up to 1080p :(
Congrats on making it to the wiki!