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v3.3.1.2 #1086

Merged
merged 6 commits into from
Jan 6, 2025
Merged

v3.3.1.2 #1086

merged 6 commits into from
Jan 6, 2025

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Die4Ever
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@Die4Ever Die4Ever commented Jan 6, 2025

  • fix watch/knock out mj12 troop goal mission masks

previously in v3.3.1.1 Beta:

  • Correct mutual exclusion for "Save Tiffany" goal

Revision stuff:

  • Double and Half Damage Crowd Control effects available in Revision
  • Add name for Revision teleporter from Battery Park back to Hell's Kitchen in M04
  • Improve Revision ammo looting from weapons/ammo
  • Remove some additional BlockPlayer along the top of the Dockyard wall in Revision
  • Throwing Knives don't spawn a TestBox when being looted in Revision
  • Don't fill collision holes in Vandenberg CMD wall in Revision (It blocks a new area)
  • Add hover hints to doors between Cathedral and the Paris Underground map in Revision

previously in v3.3.1.0 Alpha:

Major:

  • (Vanilla) You must now pet Starr instead of simply visiting her for bingo
  • Game will no longer end if you complete a bingo line without a Bingo Win setting configured

Minor:

  • The bars showing damage/lock strength on doors will no longer sometimes stop appearing (A debug message may appear if you trigger the cause of this, although it is no longer an issue)
  • Menus no longer close when opening wiki pages, etc, from in-game
  • Improved/fixed bingo goal scaling based on game length
  • Piano will keep playing properly after you walk away from it
  • Alarms in Hong Kong MJ12 Lab (Level 1) will no longer go off again when you walk into the elevators
  • Configured Bingo Scale and Bingo Duration settings will now persist across an NG+ loop
  • Many new hints added
  • Hints will now show up whenever you load a map (and there is now an option under Rando > Randomizer > Level Start Hints to control them)
  • Additional item and enemy placeholder locations in Hong Kong MJ12 Lab Level 2
  • Improved datacube rules in Hong Kong MJ12 Lab Level 2 for the datacube with the door seal code
  • The minotaur in the NSF HQ basement is now more slim and can actually navigate the basement well
  • Bingo Failure sounds will now only play while in-game (not in cutscenes)
  • Ambrosia in M02 Battery Park is now rotated more appropriately to make it more visible
  • (Vanilla) Biocells will now show the actual amount of energy they restored
  • Added "Rescue Tiffany Savage" bingo goal

Revision Major:

  • Fixed Camera option now available
  • Third Person option now shows over the shoulder instead of looking at JC's butt
  • Assistive aiming laser now available for non-first-person modes
  • Left Click to consume
  • Automatic Weapon Mod Apply now available
  • Scramble grenades will now toggle your augs randomly
  • Environmental skill now grants passive resistance
  • Larger heals are now more balanced across the body, instead of focusing on one limb at a time
  • Alcohol will now put a point of healing into your legs first
  • Computers associated with mission goals can now have specially coloured textures

Revision Minor:

  • Crowd Control Marbles are now slippery
  • Crowd Control Timers will now show the name of the effect
  • Black Cats will now look right if HDTP is enabled
  • Added buttons to improve navigating Vandenberg tunnels in reverse
  • Hack Computers bingo goal added
  • Backtracking buttons for Greasel Lab and Crew Module doors in Ocean Lab now actually work properly
  • Added a key to open the Castle Clinton control room
  • Improved backtracking in M03 Airfield Helibase (the sewer portions, in particular)
  • Added keys for the various 'Ton hotel rooms
  • Various spiderbot trap doors now only open once
  • Minor improvements to Tong ending
  • Lucius DeBeers can be destroyed by your own hand
  • The credits now show the Revision credits after the Rando ones, instead of just the vanilla credits
  • Crowd Control "Wine-Glazed Bullets" effect now available
  • Crowd Control camera effects now available (Resident Evil mode, Barrel Roll, Sideways, Upside Down, Doom Mode)
  • Crowd Control damage effects now available (Double Damage, Half Damage)
  • Crosshairs will now indicate whether turrets, cameras, and planted grenades are friendly or not
  • Fire damage now ticks less frequently to make it slightly more survivable
  • Additional colour schemes for HUD and Menus
  • Using the scope button can now correctly find the Rando-enhanced binoculars to use them directly
  • Door to the Aquinas Router Control room in Area 51 (Where you unlock Helios' uplink locks) is now non-interactable
  • Hover Hints are now available (Telling you where teleporters, Jock, etc will take you, and other things like marking the generator)

@Die4Ever Die4Ever merged commit 689b9c3 into master Jan 6, 2025
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3 participants