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Two new blog posts
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2024-10-23 and 2024-11-06
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L5eoneill committed Nov 13, 2024
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title: Spaghetti and Marshmallow Team-Building Activity
date: 2024-11-04
category: 2024
published: false
published: true
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By: Bhavya Patel

Our first team-building activity of the year was spaghetti and marshmallows tower for our new members. The people on the business team set up plastic bags filled with the supplies they needed to hand out to the teams. Each team had 15 minutes to attempt to assemble the tallest tower using the supplies.
Our first team-building activity of the year was spaghetti and marshmallows towers for our new members. The people on the business team set up plastic bags filled with the supplies they needed to hand out to the teams. Each team had 15 minutes to attempt to assemble the tallest tower using the supplies.

We had a total of five teams with five to eight people on each team. Each team had a different strategy and tactic for how they intended to build their tower. One team's strategy was to try and build a rectangle or square while other teams tried to build by sticking the spaghetti into the marshmallows. Most teams thought it was a great idea and were able to build a tower effectively.
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14 changes: 14 additions & 0 deletions _posts/2024-11-06-Real-Life-Connections.md
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title: Real-Life Connections
date: 2024-11-06
category: 2024
published: false
---
By: Bhavya Patel

Our new favorite team-building activity: Real Life Connections. For those who don't know Connections, it's a game made by the New York Times. The original game consists of 16 separate words which are grouped by the player into four categories that have something in common. The categories can be anything from capital cities to words that simply rhyme. The player must decide which words on their screen should be sorted into which categories. The player has four tries to complete this puzzle. If more than four mistakes are made, the game will end and the categories will reveal themselves.

Our real-life version of the NYT online game had the same idea, but of course we made a few changes. First, similar to the online game, we made four categories: Sharp Objects, Decorative Items, Stationary Items, and Mini Objects. From there, we found objects that fit into the categories - such as school supplies, desk ornaments, and Barbie accessories. We added all these objects into five shoeboxes and handed out the boxes to the five teams (each team had about 6-7 people). In 15 minutes, teams had to sort out the objects. During this time, members of the business team walked around the room assisting any team that wanted us to check their answers or needed hints. By the end of the activity, two teams had all the connections - congrats to them!

Stay tuned for more activities!!
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<div class="row row-ruled">
<div class="col-md-3" style="overflow: hidden; height: 300px;"><a href="{{site.baseurl}}/images/uploads/2022/01/Sandhiya_Picture-e1642807127792.jpg" data-fancybox><img src="{{site.baseurl}}/images/uploads/2022/01/Sandhiya_Picture-369x600.jpg" alt="Mentor Sandhiya Krishnan" width="300" class="img-responsive bordered" /></a></div>
<div><strong>Sandhiya Krishnan</strong> is currently working as an Agile Practitioner at <em>Sanofi Genzyme Pharmaceuticals</em>. She has 20+ years experience in the software industry working in various roles and 10+ years as an Agile Practitioner. She loves to work with organizations to change their working culture and mindset. She is a public speaking enthusiast and mentor to a youth group. She works with the Devilbotz team to teach them to work efficiently by visualizing travel around the world.</div>
<div><strong>Sandhiya Krishnan</strong> is currently working as an Agile Practitioner at <em>Sanofi Genzyme Pharmaceuticals</em>. She has 20+ years experience in the software industry working in various roles and 10+ years as an Agile Practitioner. She loves to work with organizations to change their working culture and mindset. She is a public speaking enthusiast and mentor to a youth group. She works with the DevilBotz team to teach them to work efficiently by visualizing travel around the world.</div>
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<h1 class="entry-title">New Mentors</h1>

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<div><strong>Dan Castellaren</strong> is an alumni mentor for the software team, having graduated from Burlington High in 2019. He then attended Rochester Institute of Technology and now returns to his old team as an employee of MIT Lincoln Laboratories.
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