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Releases: DerFrZocker/Ore-Control

v2024.09.10 - 1.21.1 support

10 Sep 14:22
474b9d7
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Additions:

  • (#34) Add support for 1.21.1

Fixes:

  • (#31) Fix setting ore target list

v2024.06.16 - 1.20.5 / 1.20.6 and 1.21 support

16 Jun 15:00
244adbf
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Additions:

  • Add supported for 1.20.5
  • Add supported for 1.20.6
  • Add supported for 1.21

v2023.12.23 - 1.20.4 support

23 Dec 08:17
b4e889e
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Additions:

  • Add supported for 1.20.4

v2023.10.8 - 1.20.2 support

08 Oct 18:46
c5fc5ae
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Additions:

  • Add supported for 1.20.2

Fixes:

  • Fixed typo for English ore_diamond_large feature translation. Thanks @Joo200.

v2023.06.12 - 1.20 support

12 Jun 06:33
08a951b
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Additions:

  • Experimental feature: Change which blocks should be generated and which ones should be replaced
  • Add supported for 1.20

v2023.03.15 - More wiki pages and 1.19.4 support

15 Mar 16:27
2216599
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Additions:

  • Add links to wiki pages to the inventory gui (work in progress, not all gui screens have it currently)
  • Add supported for 1.19.4

Changes:

  • Generator and Placement Modifier settings screen

Fixes:

  • Fixed big ore vein screen not working
  • Fixed wrong name for above_bottom_offset_integer_screen
  • Don't register unknown features, better support for other plugins

v2022.12.10 - German language - Big ore veins - 1.19.3 supported

10 Dec 08:44
26f52a6
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Additions:

  • Add support for Glowstone feature
  • Add support for disabling big ore veins on a per world basis (Only for 1.19 and higher)
  • Add supported for German language
  • Add per user language selection
  • Add option to create own languages (see /plugins/ore-control/lang/README.txt)
  • Add supported for 1.19.3

Changes:

  • World configs are now sorted by name and type instead of randomly switching

Preview Additions:

  • Add Exp4IntegerValue which allows using math expression
    • Only usable by directly modifying the config files
  • Add color indicators from where a value is taken

v2022.06.26 - First release of V2, support for 1.18 - 1.19

26 Jun 09:12
eeab8ba
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Changes:

  • Complete re-write of the plugin

Additions:

  • Add support for minecraft version 1.18 - 1.19
  • Better support for custom biomes and features

Deletions:

  • Removed support for older minecraft version

Notes:

  • V2 does not support the data structure of older versions of the plugins this includes the two pre-releases v2022.01.31 or v2021.12.31. The plugin needs to be re-configurated in those cases. If you use dev-build 55 or later you can just replace the jars with out doing anything more.

Closes: #7, #8, #9, #10, #11.

v2022.01.31 - Add support for ancient debris

31 Jan 18:47
f7dd2ab
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Additions

  • Add support for ancient debris

v2021.12.31 - First build of v2 and 1.18.1 support

31 Dec 22:34
de771f2
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This is the first build of v2 which brings 1.18.1 support. (Other versions are no longer supported).
This is NOT a drag and replace updated. You need to re-configuration the plugin, if you used the plugin before.

This is an experimental build use with caution and make backups of your worlds before using. Furthermore it is not ensured that the data format will persist during the builds, which means, it is possible you need to re-set all values when updating to a newer build.

There is currently no easy / convenient way to set data.
To change the configuration follow those steps.
Add the plugin to your server and start it up, it will now generated some data files, after the server has started up stop it again. There are now some files in the folder plugins\ore-control\data\default. The world folder contains all ores which you can change. The biome folder contains every biome and those are containing every ore in the biome. Now create a folder with the world name under the path ore-control\data\configs example ore-control\data\configs\world for the default world.
In this you can create the same directory structure / copy over files from the default directory. And change the values in those files as you wish. If you copy it into the world sup-directly it while apply to the whole world. If you copy it over the biome sup folder it will only apply to the biome in which it is set. You don't need to copy over every file only those which you want to change. Biome specific setting are used first and than settings for the whole world.
After this you can start the server up again and let it generate new chunks.