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Ectoplasm changes #995

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2 changes: 1 addition & 1 deletion Content.Shared/Revenant/Components/RevenantComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ public sealed partial class RevenantComponent : Component
/// Prototype to spawn when the entity dies.
/// </summary>
[DataField("spawnOnDeathPrototype", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
public string SpawnOnDeathPrototype = "Ectoplasm";
public string SpawnOnDeathPrototype = "EctoplasmRevenant"; //DeltaV - different prototype that contains more ectoplasm reagent for normality crystals
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this should be done in the revenant yaml


/// <summary>
/// The entity's current max amount of essence. Can be increased
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,28 @@
- type: entity
parent: Ash
id: EctoplasmRevenant
suffix: DO NOT MAP
name: ectoplasm
description: Slimey, vaporous residue of an ancient spirit.
components:
- type: Sprite
sprite: DeltaV/Mobs/Ghosts/revenant.rsi
state: ectoplasm
- type: Tag
tags:
- Trash
- Ectoplasm
- type: SolutionContainerManager
solutions:
food:
maxVol: 50
reagents:
- ReagentId: Ash
Quantity: 10
- ReagentId: Necrosol
Quantity: 10
- ReagentId: Ectoplasm
Quantity: 30
- type: GuideHelp
guides:
- MinorAntagonists
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,7 @@
- ReagentId: Necrosol
Quantity: 5
- ReagentId: Ectoplasm # DeltaV - for normality crystals
Quantity: 30 # DeltaV
Quantity: 5 # DeltaV
- type: GuideHelp
guides:
- MinorAntagonists
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