Prevent probers from being unachored by gorilla gauntlets #824
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About the PR
Does what it says on the tin. If you try punting a prober, it'll shock you and some random shit around it
Why / Balance
Dangerous probers should stay dangerous unless destroyed or if glimmer is lowered.
Technical details
This makes it so
AttemptMeleeThrowOnHitEvent
is also raised on the entity thats getting thrown, andGlimmerReactiveSystem
will cancel this event if glimmer is high enough, along with shocking the player and shooting (mostly harmless) lightningChangelog
🆑